- Added DURABILITY requirement and placeholder
- Fixed errors and server crashes caused by asynchronous entity track
- Fixed error with hologram updating on 1.8.x
Let your players create their own nice-looking shops to sell their stuff to other players!
- Added CHEST_SPACE requirement and placeholder
- Fixed %MAX-STACK% placeholder
- Fixed high CPU usage
- Fixed error when hologram interaction is disabled
- Fixed error when extending shop on unowned ASkyBlock island
- Fixed items disappearing after teleport
- Fixed holograms re-appearing after shop removal
- Fixed error while creating a shop on an unowned ASkyBlock island
THERE ARE SOME CHANGES TO PERMISSIONS, PLEASE READ ALL OF THIS.
- Updated ShopConverter to v1.1
- Added support for Minecraft 1.12
- Added support for PlotSquared
- Added support for uSkyBlock
- Added support for ASkyBlock
- Added way to disable WorldGuard or Towny integration
- Added way to enable "quality mode"
- Added support for per-world economy plugin (money will be withdrawn/deposited on the world of the shop)
- Added permission to bypass WorldGuard flags (for shop use)
- Fixed WorldGuard support for lower...
Again, I recommend reading all of this!
- Release of ShopConverter to convert shops of ChestShop to shops of ShopChest
- Added WorldGuard support
- Added Towny support
- Added support for Bukkit 1.11
- Added hologram interaction (configurable)
- Added permission...
- Fixed support with craftbukkit
- Fixed an issue with MySQL
- Fixed issue, that vines or other blocks can grow on top of a shop so that an error will be thrown, because there is no space above the chest
- Fixed issue, that a price of 0$ is be displayed in the info message instead of "Disabled" or whatever is configured in the language file, when buying or selling is disabled
- Fixed error message in console after teleporting
- Fixed issue, that shop items won't appear after teleporting from far away, or after changing worlds
- Now displays the UUID of a vendor, when no name was found (buying will still throw errors because Vault doesn't support UUIDs)
- Economy transactions are now logged asynchronously
- Added economy log (when shops are used) in the same database as the shops are saved
- Added way to prevent decimals in prices
- Fixed console error spam, when a shop is in another world than a player
- Improved performance (thanks to @MTC)
New configurable value:...
- Fixed admin shops
- Fixed issue, that floating shop items won't (re-)spawn
Code (YAML):# Set the maximal distance (in blocks) to the shop where the player can see the floatig shop item.
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