Plugin requires MiniGamesLib. Due to the required (no other way to do it) usage of NMS, this plugin is ONLY compatible with MC 1.8.4 to 1.8.8. Want the better, more feature-packed, and 1.7-1.8 compatible version? Check out Super Snake!
Snake is a Minecraft remake of the old video game concept which originated during the late 1970s in arcades.
HOW TO PLAY:Step 1: Think of a name for your arena. Design the arena something like the one above, with plenty of space for the snakes to grow. Keep in mind that every player that the map can hold must have a separate spawn point from the other player (this will be covered in step 2).
The player starts off in an arena. The player's goal is to avoid collision with other player's snakes. The "snakes" are really long lines of colored sheep that follow the player closely. The lines of sheep grow constantly throughout the game, and approximately one new sheep is added to the line every two seconds (40 ticks).
Looking for another Minigame? Check out Ultimate Hide N Seek!
I do not have a test server set up, however Mineplex has a very similar game and you can try playing it there. Look for "Snake".
Credits Video: (AbsintoJ/Simple Snake)
HOW TO INSTALL:
Step 2: Add Lobbies. MinigamesLib allows you to add a main lobby with all the join signs and a waiting lobby for when a player joins an arena and is waiting for more players. To add lobbies stand at the spawn point where all the signs are and do:
Then go to the waiting lobby for the arena and do:
/sc setlobby <arena name>
(Replace arena name with the name of your arena. Also, the lobby is automatically protected from griefing).
Step 2: Add Spawnpoints.
Now you go to your map and find where you want the first player spawn point to be located. Stand there, and do:
/sc setspawn <arena name>
(Replace arena name with the exact same one you just used in step 2)
If you want to add more spawn points, just stand at the other spawn point(s) and repeat the same command.
Step 3: Add Map Boundaries. This is so that your players don't try to escape the arena. It's not needed if you have a sealed off arena, but it's still a good idea.
Stand at one corner just outside of your arena, and go down as far as the map goes. Do the following command:
/sc setbounds <arena name> low
Then go to the complete opposite corner (just outside the arena), and fly as high as the arena goes. Do this command:
/sc setbounds <arena name> high
Once you did this, you will have an invisible cube that your players can't escape from.
Step 4: Save the arena.
Once everything is right, do this command:
/sc savearena <arena name>
That's it, you're done!
Use the comments section below.
under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Putting the mod on a server that makes money IS allowed. Distribution of the JAR file is not.
Check out the premium version of this plugin, look up "Super Snake". It's just like this plugin, but has many features that servers like such as kits and color choosers. It also needs no dependencies.
Simple Snake 1.1.0
A Minecraft remake of the old video game concept which originated during the late 1970s in arcades.
Okay, So the plugin its self as a concept is fantastic, But when it comes to performance, Its really not that great, When a player runs into him/her self a wall or another player, The game completely freezes not only for them, But for the other 4+ people in the game, If you could help me resolve this issue, I would 100% rate 5 stars and consider purchasing the premium version, Its not often you come across a plugin with this much potential, But the lag is just too extreme!
Every time I join the game it counts down into the negatives. This is the error. I would rate 5 stars if this would be fixed. No rush!
[16:08:43 WARN]: [MinigamesLib] Task #75608 for MinigamesLib v1.13.1 generated an exception
at com.comze_instancelabs.mgsnake.IArena.initPlayerMovements(IArena.java:190) ~[?:?]
at com.comze_instancelabs.mgsnake.IArena.started(IArena.java:56) ~[?:?]
at com.comze_instancelabs.minigamesapi.Arena.startRaw(Arena.java:1121) ~[?:?]
at com.comze_instancelabs.minigamesapi.Arena$17.run(Arena.java:1024) ~[?:?]
at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftTask.run(CraftTask.java:53) ~[Chill.jar:git-Bukkit-efe04b8]
at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:349) [Chill.jar:git-Bukkit-efe04b8]
at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:680) [Chill.jar:git-Bukkit-efe04b8]
at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:335) [Chill.jar:git-Bukkit-efe04b8]
at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:629) [Chill.jar:git-Bukkit-efe04b8]
at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:537) [Chill.jar:git-Bukkit-efe04b8]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_66]