[Skript] Nether2.0 0.1

My mission, improve the nether, more dungeons, more rewards, more risk?

  1. Aramanth
    Hi Spigotonians
    This is a project i've had in the works for a while now, i'm putting together a way to make the nether more exciting for players in the long term
    to do list:
    • spawn things in new chunks in the nether (3 floors so far)
    • Design many pieces of random nether dungeon to tile together
    • Make a dungeon span the whole of the lower part of the nether
    • fill the dungeons with a calculated random chest contents and mob spawners
    • Design some nether villages to spawn on the top of the nether
    • Spawn villages bigger than 1 chunk

    this screenshot shows the extent of the features so far, every chunk gets a nice big space near bedrock where i can put 3 dungeon layers if it decides to
    i've done this kind of thing for the overworld before, and had a fully functioning system, so this isn't a crazy new thing for me

    but there are a few things i will need help with, especially the building side of things
    i've had a little help with some builds, but i will ask on the forums soon for more
    GiraffeCubed likes this.

Recent Reviews

  1. Cereeal
    Version: 0.1
    A question:
    Whenever I reboot the server, the nether restarts?
    1. Aramanth
      Author's Response
      a chunk will only be processed once, so only chunks generated after i add things, will have added things, cant see another way round it
  2. Bolean
    Version: 0.1
    wtf i build skript i don't realize this is possible
    1. Aramanth
      Author's Response
      use your imagination! ;]
  3. Boaike
    Version: 0.1
    Awesome idea! Can't wait to see where this goes.