[SpeedGUI] SpeedGUI_manage 1.0

Manage SpeedGUI API (https://tinyurl.com/SpeedGUI) on join, world change, teleport, respawn

  1. Sitieno14
    Tested Minecraft Versions:
    • 1.7
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    Languages Supported:
    Customizable in the in-file options
    [​IMG]Through this skript you can manage SpeedGUI when one of these events occure:

    • Player join after last disconnect(obviously);
    • Player change world;
    • Player teleport;
    • Player respawn.
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    SpeedGUI (http://tinyurl.com/SpeedGUI)

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    (in-file options)
    Code (Text):
    options:

        #Possible Values:
            #remove | Speed being used before quit gave by SpeedGUI is removed on player join
                #delete | Speed last used too gave by SpeedGUI is deleted on player join
            #nothing | Speed being used before quit gave by SpeedGUI is not removed on player join
                #restore | Speed last used gave by SpeedGUI is restored on player join
        remove-on-join: restore

        #Possible Values:
            #remove | Speed being used before world change gave by SpeedGUI is removed on player world change
                #delete | Speed last used too gave by SpeedGUI is deleted on player world change
            #nothing | Speed being used before world change by SpeedGUI is not removed on player world change
                #restore | Speed last used gave by SpeedGUI is restored on player world change
        remove-on-world-change: delete

        #Possible Values:
            #remove | Speed being used before teleport gave by SpeedGUI is removed on player teleport
                #delete | Speed last used too gave by SpeedGUI is deleted on player teleport
            #nothing | Speed being used before teleport gave by SpeedGUI is not removed on player teleport
        remove-on-teleport: nothing

        #Possible Values:
            #remove | Speed being used before respawn gave by SpeedGUI is removed on player respawn
                #delete | Speed last used too gave by SpeedGUI is deleted on player respawn
            #nothing | Speed being used before respawn gave by SpeedGUI is not removed on player respawn
                #restore | Speed last used gave by SpeedGUI is restored on player respawn
        remove-on-respawn: restore
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    This work (SpeedGUI_manage by Sitieno14) is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

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