- Make sure that when merging two stacks with a combined size larger than the maximum size, the largest stack becomes full.
- Fix stack threshold removing stacks with a size bigger than one. (#165)
- Add spawn reason blacklist for death amount types.
- Add spigot javadoc references to config

StackMob - Enhance your servers performance without the sacrifice 5.4.1
Enhance your server performance by 'stacking' or 'merging' entities, without breaking grinders.
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stacking logic fixes
xScriN_, Loggarific, andrew121410 and 1 other person like this. -
Handle picked up items, limits for events, fix bugs
Artosh, LatePacket and Aurelien30000 like this. -
Update for 1.16.4
- Supports 1.16.4 as native server version (thanks @Aurelien30000)
- Add method to StackDeathEvent to change the death step.
- Add null check for damage cause (fixes #153)
xSp3ctro, reisben55 and Aurelien30000 like this. -
Fixes
- Make sure to remove the stack data of single mobs when tamed. Fixes tamed mobs and untamed mobs merging.
- Fix error when shearing a sheep with shears in offhand (#143)
- Add StackSpawnEvent
- Allow minimum kill-step and maximum kill-step to be the same.
- Spawn experience orb if death event is cancelled. (#150)
Aurelien30000 and LatePacket like this. -
Use paper events on paper servers.
This update makes sure that the paper entity events are used on paper servers.
I also suggest making sure you have updated to the latest paper versions as there was a recent change fixing the events.LatePacket and Aurelien30000 like this. -
Quick fix
Fixes '/sm remove' command and added back event listener which may help things.
LatePacket and Aurelien30000 like this. -
Fix memory leak.
Fixes memory leak, hopefully performance issues should be fixed now.
LatePacket, Loggarific, Ducki0210 and 1 other person like this. -
More fixes
- Fix '/sm forcestack'
- Fix more NPEs
- Improve performance, drastically in some circumstances.
LatePacket, Loggarific and Aurelien30000 like this. -
Add a bunch of missing null checks
Add a bunch of missing null checks, should fix NPEs.
Dzirt, LatePacket, Loggarific and 1 other person like this. -
Better performance and option to disable death animation
- Update for 1.16.2
- Added option to disable the death animation of entities (only works on Paper)
- Performance should be greatly improved as the NBT of mobs will be accessed less often.
- Fix display-name NEARBY visibility option when more than one player is in range of an entity.
- Add statistics subcommand
Aurelien30000, andrew121410, LatePacket and 1 other person like this. - Update for 1.16.2
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