SupremeItem 0.1.13

✨ Create your custom items | Customizable | GUI ✨

  1. SupremeItem [0.1.13]

    jummes
    Remember to make a backup of your config files!

    Changelog:

    • Added Actions: SetOnFire
    • Added to ProjectileAction: projectileSpread parameter, falling block entity
    • Lots of bugfixes
  2. SupremeItem [0.1.12]

    jummes
    Remember to make a backup of your config files!

    Changelog:

    • Added Actions: SetBlock, MoveLocationTarget
    • Actions can select the skill source as their target now, in the same way of placeholders
    • Actions can now be cloned using Middle...
    Dixizer likes this.
  3. SupremeItem [0.1.11]

    jummes
    Remember to make a backup of your config files!

    Changelog:

    • Added SavedPlaceholders, you can now save your placeholders and assign them a name. The placeholder value will appear inside strings that have the saying '%name' in them, assuming the saved placeholder is named 'name'. You can access the new GUI with /si placeholder
    • [FONT=Courier...[/LIST]
    Dixizer likes this.
  4. SupremeItem [0.1.10]

    jummes
    Remember to make a backup of your config files!

    Changelog:

    • Fixed bug where Action damage on HitEntitySkil produced an error
    • Increased the scale on the menu to modify projectile max distance
    • Changed a field format inside...
  5. SupremeItem [0.1.9]

    jummes
    Remember to make a backup of your config files!

    Changelog:

    • Fixed bug where claimed containers by the plugin GriefProtection could be opened
  6. SupremeItem [0.1.8]

    jummes
    Remember to make a backup of your config files!

    Changelog:

    • Added SetVariableAction and VariablePlaceholder
    • Fixed bug where older skills and items (made before 0.1.7) didn't work
    • Fixed bug with operator deserialization
  7. SupremeItem [0.1.7]

    jummes
    Remember to make a backup of your config files!

    Changelog:

    • When removing a model from a collection a confirmation pop-up will appear
    • NumericValues can be used inside number parameters inside Actions, this mean that you can use placeholders to define some values used inside action (e.g. HealAction can...
    Dixizer and Minestick like this.
  8. SupremeItem [0.1.6]

    jummes
    Changelog:
    • RepeatUntilAction now does what it says, so it "repeats until" a condition is met and doesn't "repeat while" the same condition is met
    • Fixed a bug where DelayedAction and ProjectileAction weren't correctly serialized
    Minestick likes this.
  9. SupremeItem [0.1.5]

    jummes
    Changelog:
    • Fixed problem in particles deserialization
  10. SupremeItem [0.1.4]

    jummes
    Big changes ahead, making a backup of your files is higly suggested

    Changelog:

    • Now optional field parameters won't be serialized anymore, allowing less memory to be used
    • Added amount field in possess item placeholder and consume item action
    • [FONT=Courier...[/LIST]