NOTE: This a custom enchant module require TokenEnchant plugin.
This plugin contains a custom enchantment effect which allow you to decapitate other player's and other living entity's head!. If the "occurrence" is set to "random", the chance of head drop will increase according to the level of enchant.
Just install TE-DecapitateEnchant.jar in TokenEnchant/enchants folder. Then you can either "restart the server" or "reload the plugin (not /te reload)". DecapitateEnchantment will automatically be loaded into TokenEnchant framework.
You need to add new entry for "Decapitate" enchant under "Potions:" section in your config.yml.
drop_mob_head: false # if this is true friendly mobs drops their head
drop_hostile_mob_head: true # this is for hostile mobs.
killed_message: "Killed by %killer%"
head_message: "%killed%'s Head"
decapitated_message: "&b%killed% was beheaded by %killer%"
Decapitate players and mobs' heads! (for TokenEnchant)
- addressed the mob head issue. Mar 28, 2019
- separated mob and player processes. Jan 20, 2019
- removed debug statements, and added event registry for PlayerDeathEvent. Jan 20, 2019