TE-ExplosiveEnchant 7.1.1

5 types of explosive enchants!

  1. rue-loading.

    vk2gpz
    rue-loading. (wrong TE information included in the previous release).
  2. relocated cosmetic explosion process.

    vk2gpz
    relocated cosmetic explosion process.
  3. updated to use the latest TE (13.8).

    vk2gpz
    updated to use the latest TE (13.8).

    this include the use of common cool down function.
  4. made the default event priority for BlockBreakEvent to be HIGHEST

    vk2gpz
    made the default event priority for BlockBreakEvent to be HIGHEST
  5. using the new event listener management framework in TE 13.7.0

    vk2gpz
    using the new event listener management framework in TE 13.7.0

    To use this new more efficient event listener management framework, just add 'event_map:' option in each enchantment configuration section like:
    Code (Text):

        Excavation:
          event_map:
            BlockBreakEvent: "LOWEST"
            TEBlockExplodeEvent: "MONITOR"
          radius: 2
          use_explode_event: true
          alias: "&4&lOP Excavation"
          price: 3
          max: 7
          # you can nominate the world, which prevents explosive...
  6. for Excavation, Disk, Sphere, Tile, if the radius is -1 level * multiplier will be used as a radius.

    vk2gpz
    for Excavation, Disk, Sphere, Tile, if the radius is -1 level * multiplier will be used as a radius.
  7. fixed the WorldGuard issue.

    vk2gpz
    fixed the WorldGuard issue.
  8. fixed the critical bug in removing mined block in the protected region.

    vk2gpz
    fixed the critical bug in removing mined block in the protected region.
  9. removed a doubled up process.

    vk2gpz
    removed a doubled up process.
  10. added block_break_event_priority option.

    vk2gpz
    added block_break_event_priority option.