TE-QuickTrapEnchant 4.0.0

You can temporarily place a cob web to trap your opponent.

  1. vk2gpz
    NOTE: This a custom enchant module requires TokenEnchant plugin.

    This plugin contains a custom enchantment effect that allows you to place a cobweb block (even if you don't have a permission to place a block!) to quickly trap your opponent. The placed cobweb will automatically despawned. The duration of the placed cobweb stays depends on the level of enchantment. (1 level = 1 sec)

    Demo Video:

    Just install TE-QuickTrapEnchant.jar in TokenEnchant/enchants folder. Then you can either "restart the server" or "reload the plugin (not /te reload)". QuickTrapEnchantment will automatically be loaded into TokenEnchant framework.

    You need to add new entry for "QuickTrap" enchant under the "Potions:" section in your config.yml.

    Code (Text):

          price: 10
          max: 5
          cooldown: -1
          sneak: true
          check_break: true # if this is true, enchant is activated only if you can break a block.
          time_multiplier : 1 # duration = level * time_multiplier seconds
          occurrence: always # you can set it to random as well.
    It would be greatly appreciated for your donation for the provision of support for this plugin.

Recent Updates

  1. TE v14 ready.
  2. updated to support 1.13.
  3. using TE v10

Recent Reviews

  1. johnc291992
    Version: 2.3.2
    Same here. Good improvement! Hope you consider adding blocks like water and ice block. @xTheDarkMat3r, you should read the description of the plugin before posting a review that makes you look stupid.
  2. AlecK
    Version: 2.3.2
    Thanks for the update! It made over 50% performance improvement on our server! Players love it! I too do not mind seeing option of having different block type for traps.
    1. vk2gpz
      Author's Response
      very good. I've written similar trap enchants with different effects, but since they were custom orders, i need to get "ok" from the person who purchased it in order to include those different trap effects in this.
  3. johnc291992
    Version: 1.0.1
    might be bit annoying but makes pvp interesting! good job. maybe adding different types of traps? (water/lava hole?)
    1. vk2gpz
      Author's Response
      hmm water may be ok, but lava ... i don't know, since it will actually give damage to your opponent and that won't be considered as a trap.