TE-SlicingEnchant (aka Jackhammer) 5.3.0

explode entire layer(s)!! Higher enchant level = more layers to explode!

  1. ThePurpleHoser
    Tested Minecraft Versions:
    • 1.7
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    NOTE: This a custom enchant module requires TokenEnchant plugin.

    This plugin contains a custom enchantment effect that allows you to explode a layer (or layers) of blocks in a mine.

    NOTE: It is recommended not to give out high level enchant with this since each explosion might cause lag due to massive amount of blocks to be exploded.

    Demo Video:



    Just install TE-SlicingEnchant.jar in TokenEnchant/enchants folder. Then you can either "restart the server" or "reload the plugin (not /te reload)". SlicingEnchantment will automatically be loaded into TokenEnchant framework.


    You need to add new entry for "Slicing" enchant under the "Potions:" section in your config.yml.

    If you wish to use a name, set "alias", like "alias: JackHammer"

    NOTE: Make sure to configure your WorldGuard (block-break : allow)

    Code (Text):

            BlockBreakEvent: "MONITOR"
            TEBlockExplodeEvent: "NORMAL"
          alias: JackHammer
          price: 10
          max: 3  # the level of Slicing will be used as the depth of explosion.
          # you can nominate the world, which prevents explosive
            - plotworld
          # you can turn on automatic pickup.
          pickup: false
          # you can tunrn on automatic smelting
          smelt: false
          # you can turn on/off explostion sound/visual effects
          effect: true
          # you can turn on/off explostion sound effects
          sound: true
          # You can set the occurrence of explosion.
          # random: randomly occur based on the level
          # always: explosion occur always.
          occurrence: random
          use_explode_event: true # use efficient explode event.
          use_level_as_depth: false  #use the level of enchant to decide the depth of slicing.  
          cooldown: 20  # inseconds
          cooldown_message: "" #"&a[TE] You have to wait for &b%remaining% &aseconds."
          maxRadius: 100  #in case you miss config your mine.
    It would be greatly appreciated for your donation for the provision of support for this plugin.
    sian2005 likes this.

Recent Reviews

  1. xXNiceHQ
    Version: 5.3.0
    You know what’s good config for no lag atleast? It would be nice if you help me know the good maxRadius it’s 4GB
  2. sian2005
    Version: 5.2.1
    Can you please update this recource to 1.14.4?
    That would be greatly appreciated...

    Kind regards, sian2005
  3. edude0
    Version: 5.2.1
    Fantastic enchant, reviews below have no idea how to configure XD - as someone who's been using TokenEnchant for years this plugin is extremely optimized (whilst using the efficient explode event from TE) and support from the author is fantastic. Resolved a question I had in less than an hour... can't say that about a lot of authors - thanks so much brother - great plugin and fantastic support!
    1. ThePurpleHoser
      Author's Response
      tx and glad to hear that issue was sorted out.
  4. DevBukkit
    Version: 5.2.0
    Very poorly optimized. I could have a 10x10 mine and this plugin will lag out the whole server. I ran this on a 16GB Server and it caused so much issues
    1. ThePurpleHoser
      Author's Response
      you should adjust your configuration. We tested on tiny 1 core, 900Mb machine without any issue.
  5. Lolok
    Version: 4.4.1
    The enchant is a shit, vert very bad plugin, when I use the enchant with level 1 and max radius 30 I got 0.87 TPS but I have a dedicated from OVH of 64GB

    I'll chenge the review if you make better performance
    1. ThePurpleHoser
      Author's Response
      that's because that's how you configured yourself. if you don't configure properly, how good your machine is, you will get shit performance. I've tested this on vk's testserver which is running on just under 1G memory on a single core, and the performance was fine.
  6. Droms
    Version: 2.6.2
    I would give a better review if it worked, It got it in and installed it right because i could in enchant it on my pickaxe but it never would go off at all and clear any layers.
    1. ThePurpleHoser
      Author's Response
      did you configure your world guard? It does work, have a look at the demo on vk's test server (testserver.vk2gpz.com)
  7. reeferx7
    Version: 2.2.0
    Excellent work with this custom enchant of my favorite enchants!
    Also thanks a lot for adding my suggestion.
  8. AaronL98
    Version: 2.1.0
    Great and reliable plugin, works perfectly and does exactly what it says it does.
    Excited to introduce it.
    1. ThePurpleHoser
      Author's Response
      tx, i've added cooldown.