TimoCloud - The most intelligent cloud system 5.5.0

Powerful open source server management system

  1. [5.3.0] Improve performance, extend API, renew internal messaging system, fix bugs

    TimoCrafter
    Hey,
    another update is being released. I worked a lot in order to improve TimoCloud's internal code structure. For example, I updated the whole internal messaging system, which should be maintainable way more easily by now. Additionally, a bunch of bugs has been fixed and performance has been improved, especially when transferring templates.

    Here is a list of the major changes:

    Improve performance, especially regarding file transfer.

    Extend API so that every ServerObject and...
    LasergottJr and Lasergott like this.
  2. [5.2.2] Fix NullPointerException

    TimoCrafter
    Hey,
    this is just a little update which fixes the NullPointerException in the Core.

    ~Timo
  3. [5.2.1] Fix static server/proxy restart command bug

    TimoCrafter
    Hi,
    this is just a little bugfix update: When executing the command "restart Lobby" (for example) and Lobby was static, there was an error in the console. This has now been fixed.
  4. [5.2.0] New message API, core plugins, bug fixes, ...

    TimoCrafter
    Hey, this is a rather huge update introducing new api features, plugins in the core and much more. Here is a list of the most important news:

    • MessageAPI: The new message api enables you to communicate within the TimoCloud network. For example, you can send a message from BedWars-1 to Proxy-2 or from SkyWars-3 to the Core. Have a look at the tutorial: https://github.com/TimoCloud/TimoCloud/wiki/6.-API
    • Minor API changes: As this is an API update, minor...
  5. [5.1.4] Fix two bugs

    TimoCrafter
    Hey,
    FINALLY: The famous 'ram bug' has been fixed. I already fixed a similar bug recently, but the bug where the ram of a base got less and less on every server restart has been fixed now. It occurred when a base update has been sent while a server was started. When the server was started again, after the update, it was twice in the list of started servers - hence the base's ram has also been lowered twice.

    A second bug which has been fixed only occurred very rarely, namely the cpu usage...
  6. Small improvements + API update

    TimoCrafter
    Hey,
    this update just contains two small improvements and a little API update:
    1. Print the right error when a server/proxy start fails in the core.
    2. Lower base server/proxy start-delay.
    The API now contains a method to check if TimoCloud is enabled on a server (for plugins which soft-depend on TimoCloud):

    TimoCloudAPI.isEnabled()


    ~Timo
    LasergottJr, ByRandy and Lasergott like this.
  7. [5.1.2] - Correctly read 'free ram'

    TimoCrafter
    Hi,
    Known as the 'ram bug', a strange "bug" which was reported by multiple users during the last few weeks, has been "fixed" now.

    The issue: The operating system uses free ram to cache files. This memory is not blocked, because it will be released instantly as soon as an application needs it. When TimoCloud made a call to get the free ram, just the really free ram has been returned, not including the ram used for caching. Hence, the operating system thought "hey I have enough ram, I can...
  8. [5.1.1] Performance update + bugfixes

    TimoCrafter
    Hey,
    version 5.1.1 contains several improvements:
    • Netty Epoll channels are used automatically if available - that means performance is improved!
    • Servers on signs are now correctly sorted (e.g. BedWars-10 comes after BedWars-9)
    • Nullpointer in sign system fixed (didn't occur often though)

    Please don't forget to rate TimoCloud if you like it!

    ~Timo
  9. [5.1.0] Introduce CloudFlare RoundRobin DNS + fix a few bugs

    TimoCrafter
    Hey,
    In order to use multiple BungeeCord instances, one needs some possibility to spread the players among them. With version 5.0, TimoCloudCord has been introduced - an extra proxy which should handle joining players. Unfortunately, 2 layers of proxies have turned out to be not that stable, so a new feature has been introduced: CloudFlare Round Robin DNS.
    That means you can generate an API key in your CloudFlare settings, put it in the new...
    LasergottJr and ByRandy like this.
  10. [5.0.9] Lobby Command Messages

    TimoCrafter
    This update has been commited by @Lasergott . It introduces the messages.yml file in TimoCloudBungee and outputs a configurable message when a player types „/lobby“ (or a custom lobby command).
    LasergottJr, Mone_ and Lasergott like this.