TNTRun | Multiple Modes | LeaderHeads support | MySQL | Much more... 3.0.0

TNTRun minigame with a lot of functions without any additional dependencies!

  1. Tejdik
    Native Minecraft Version:
    1.14
    Tested Minecraft Versions:
    • 1.14
    Source Code:
    https://github.com/TheTadeSK/TNTRun-Recoded
    Contributors:
    Tejdik
    [​IMG]

    A fully new TNTRUN - Recoded with no lags is there! Download now for Free and play!

    [​IMG]
    - This version of TNTRun has no depends!

    - Vault is now supported!

    - LeaderHeads support! Check the variables here!

    [​IMG]
    - TNTRun Regenerating system is now without laggs!
    - Integrated regeneratig system
    - Now Bungee and Multi mode are supported!
    - In Bungee Mode: Normal or Shufled maps!
    - All is Custom! Messages, signs, ...
    - Stats! MySQL & File
    - Scoreboard! Anti-Flicker!
    - Glass behind sign!
    - Unlimited arenas!
    - Win commands
    - Vault support!
    - Permission to join with signs: tntrun.join.signs
    - API for stats!
    Code (Text):
    Class: me.tade.tntrun.TNTRunAPI
    - Method: #getStats(Player, StatsType) returns Integer
    API - Events - Win, Lose, Leave and Join!
    Code (Text):
    import me.tade.tntrun.events.TNTRunPlayerJoinEvent;
    import me.tade.tntrun.events.TNTRunPlayerLeaveEvent;
    import me.tade.tntrun.events.TNTRunPlayerLoseEvent;
    import me.tade.tntrun.events.TNTRunPlayerWinEvent;


    @EventHandler
        public void onArenaJoin(TNTRunPlayerJoinEvent e){
            Player p = e.getPlayer();
            Arena a = e.getArena();
            e.setCancelled( Boolean );
        }

        @EventHandler
        public void onArenaLeave(TNTRunPlayerLeaveEvent e){
            Player p = e.getPlayer();
            Arena a = e.getArena();
        }

        @EventHandler
        public void onArenaLost(TNTRunPlayerLoseEvent e){
            Player p = e.getPlayer();
            Arena a = e.getArena();
        }

        @EventHandler
        public void onArenaLeave(TNTRunPlayerWinEvent e){
            Player p = e.getPlayer();
            Arena a = e.getArena();
        }
    - Custom Items! In items.yml
    tntrun items.png
    or items.yml file:
    Code (Text):
    leave:
      id: WHITE_BED
      subid: 0
      name: '&c&lLeave Arena'
      command: tntrun leave
      slot: 9
      giveAfter: 2
      lore:
      - '&7Leave this arena'
    - Soon much more... Stay updated!


    [​IMG]
    - Main command /tntrun
    - Help Command /tntrun help
    - /tntrun create <Arena Name> - Create a new Arena
    - /tntrun set spawn <Arena Name> - Set Spawn for players in arena
    - /tntrun set spectate <Arena Name> - Set Spawn for spectators in arena
    - /tntrun set bounds <Arena Name> - Set Bounds for arena
    - /tntrun set point1 - Set Point 1
    - /tntrun set point2 - Set Point 2
    - /tntrun set loselevel <Arena Name> - Set LoseLevel for arena
    - /tntrun set time <Arena Name> <Amount> - Set start time for arena
    - /tntrun set minplayers <Arena Name> <Amount> - Set minimum players for arena
    - /tntrun set maxplayers <Arena Name> <Amount> - Set maximum players for arena
    - /tntrun finish <Arena Name> - Finish Arena creation. Save all data and map to arena config!
    - /tntrun reload - Reload config.yml and messages.yml
    - /tntrun join <Arena Name> - Join to Arena
    - /tntrun leave - Leave Arena
    - /tntrun stats - Show Stats
    - /tntrun force <Arena Name> - Force start of arena - Permission: tntrun.force

    - Permission to setup: tntrun.setup



    [​IMG]


    Join Sign:

    Permission to create: tntrun.sign.create
    Permission to join: tntrun.join.signs
    1st line: [TNTRun]
    2nd line: <Arena Name>

    Remove it with creative and sneaking!
    Permission: tntrun.sign.destroy

    [​IMG]
    Author Setup Tutorial

    This video works with Bungee Mode too. If type of map will be shufled, server will use random map! If normal type - Server will get 1st of map ever created!


    Gameplay by @ericbarbwire


    Tutorial to create an arena by @SnapSpik


    Italian tutorial by @jonnycp9


    Italian gameplay by @jonnycp9




    [​IMG]

    If you like my work, You can donate me on PayPal
    PayPal.png


    Need help? Contact me on my Discord:
    1_A9FdpItfh7lP0R1Q3yDQvA.png



    Please, post bugs, new ideas in Discussion page! I will try to reply and fix or add it!

    This plugin isn't complete! So please don't give negative review! Thanks.

    Images

    1. gaL1.png

Recent Reviews

  1. maclarens
    maclarens
    2/5,
    Version: 3.0.0
    1.5.2 not working!good plugin but..not update anymore.waste time if u download..
  2. michaelws65
    michaelws65
    1/5,
    Version: 3.0.0
    It does work for 1.14.4 as stated. I tried several versions and watched both tutorials.
  3. DanMiller
    DanMiller
    1/5,
    Version: 3.0.0
    Plugin has been in an unusable state for weeks on 1.14.x

    I joined the discord in attempts to receive support and received virtually no help other than being told "wait for an update" that never comes. This was after several attempts to receive support.

    Do not recommend
  4. JayPlayomgOMG
    JayPlayomgOMG
    3/5,
    Version: 3.0.0
    Good plugin, bit it doesnt work on my server. i am using Craftbukkit 1.10 and when i try to set the bounds or the loselevel, it gives me an error. "An internal server error occured while attempting to perform this command" what can I do? There is also a long error in the Console
  5. GamePvP
    GamePvP
    5/5,
    Version: 3.0.0
    Hey,

    First very cool plugin. I had a question and I would like to introduce this plugin on my channel. I would be glad if this video would then come to your plugin page under tutorial. For your German Community.

    Pair of information

    Youtube = GamePvP
    Discord = @ GamePvP # 1234

    Write me on discord times.

    With best regards,
    GamePvP
  6. houp
    houp
    3/5,
    Version: 3.0.0
    [04:16:21 WARN]: [TNTRun] Task #29 for TNTRun v3.0.0 generated an exception
    java.lang.IllegalArgumentException: No enum constant org.bukkit.Sound.BLOCK_NOTE_BLOCK_PLING
    at java.lang.Enum.valueOf(Enum.java:240) ~[?:?]
    at org.bukkit.Sound.valueOf(Sound.java:1) ~[server.jar:git-Spigot-dcd1643-e60fc34]
    at me.tade.tntrun.utils.Sounds_1_13.NOTE_PLING(Sounds_1_13.java:10) ~[?:?]
    at me.tade.tntrun.arena.Arena$4.run(Arena.java:460) ~[?:?]
    at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftTask.run(CraftTask.java:76) ~[server.jar:git-Spigot-dcd1643-e60fc34]
    at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:361) [server.jar:git-Spigot-dcd1643-e60fc34]
    at net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:739) [server.jar:git-Spigot-dcd1643-e60fc34]
    at net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:406) [server.jar:git-Spigot-dcd1643-e60fc34]
    at net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:679) [server.jar:git-Spigot-dcd1643-e60fc34]
    at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:577) [server.jar:git-Spigot-dcd1643-e60fc34]
    at java.lang.Thread.run(Thread.java:834) [?:?]
    1. Tejdik
      Author's Response
      Im sorry, TNTRun now only supports 1.14.4
  7. LostTheBest
    LostTheBest
    1/5,
    Version: 2.1.1
    Its a bad plugind.............................................................................
  8. eickmung
    eickmung
    5/5,
    Version: 2.1.1
    The Good TNTRun Plugin! Best Minigame Plugin. Im using the minigame server! This is Developer Active!
  9. sian2005
    sian2005
    4/5,
    Version: 2.1.1
    Its a good plugin, but when i try to set the bounds after i set the point1 and point2 it says "internal error to preform this command" or something like that

    please help.
  10. Watamote
    Watamote
    5/5,
    Version: 2.1.1
    It's so refreshing to find a minigame plugin that actually works on 1.13.2. Setting up was simple and straightforward, and everything works as intended! I love it. The best part is it allows for economy rewards. It's an all around win.