+ Removed bug where it would broadcast current world upon hitting an entity with an arrow
CUSTOM BOSS SUPPORT! Mobs become stronger and have a new variety of skills! Be careful...
- 3% Chance for Custom Bosses to spawn (Currently Non-Configurable)
Added Custom Bosses (Per supported worlds)
/createboss setname <boss name> //Sets the bosses name
/createboss setdamage <boss name> <damage amt> //Sets the bosses damage
/createboss sethealth <boss name> <health> //Sets the health
/createboss settype <boss name> <entity type> //Sets the entity type *Supported entity types can be found in the "Supported Mob Types.txt" file*
/createboss setdrop <boss name> //Takes the item in your hand and sets it as a boss drop
Fixed a bug that occurred when a player shot an arrow at an entity.
Added in multi-world support! Check the config file and add/remove the worlds you want this plugin to work on!
+ Fixed custom moves
+ Rewrote all code and cleaned it up a lot to make it flow bettter
+ Added bosses (Extremely tough, give a lot of xp on death. 10x by default)
+ Made some changes to custom mob attacks, will be more in the near future.
+ Options to disable armor/weapon spawning on mobs.
+ Choose which mobs you want scaled
- Removed the setting of health/damage for mobs.
+ Added in a few boss mobs, they all have a 1 in 100 chance of spawning. By default they have 100 health and take a lot less damage and deal more! No custom loot from them yet.
+ Added in a loot bat (Disabled by default) Just a fun addition to the plugin, a loot bat is a rare bat that spawns (1% chance) and drops custom Bat armor that is enchanted Protection 5 diamond armor. This is not going to be the final loot, just more so a proof of concept.
This is not an official release of...
+ Fixed bug where it would send a console error if non-op players used /tmreset
+ Fixed witch damage event where if a witch threw a potion it would not properly scale to the player
+ Added in plugin metrics for statistics
Added in mob support for:
- Elder Guardian
- Magma Cube
- Pig Zombies
- Polar Bear
**Note: You will receive 1/2 the damage from guardians when blocking with a shield!
Mobs will now scale to:
- Being hit by an arrow shot by a player
- Potions being thrown at the mob (Checks for the nearest player)
+ Bug fixes
+ Re-written some code to run more efficient
- Add in custom attacks...
Fixed lag with creeper explosions (Removed added particle effects)
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