Hiya everyone! It's time for another big update. The last few updates have mostly been minor fixes and changes after the 2.0 update. And now we are on 3.0! Hard to believe we're here already in less only about half a year.
So, let's talk about what's in this update.
First, the new stuff:
- the create command can now be given a seed to generate with. (Check the overview page's command section for more info on how this works).
- There is now an option first join spawn option in the...
A multi-world plugin for 1.14+
Tasn likes this.
It was brought to my attention that permission for access to /universemodify was still being denied when the Universes.* permission was given despite the small update claiming it was fixed. I accidentally moved the wrong jar file into the zip archive. This time, that small bug has actually been fixed. I apologize for any inconveniences my oversight has caused.
For whatever reason, one of the children permissions of Universes.* was marked as false. That would prevent it from actually working. It has been fixed.
This update is very brief, but at the same time very important. I didn't realize this at first, but in the Universes plugin.yml file I noticed that the entire permissions section was spaced in when it should not have been. This improper alignment actually causes the server to not register the permissions. This can cause some issues with various permissions plugins. The alignment has been fixed, so all permissions now correctly register.
So, it's been a while since Universes 2.0 came out, and I apologize for taking so long to get around to making another update--a rather important one too.
What this update adds:
- ability to DISABLE the respawnWorld feature
- updated to 1.15.1 api library
Hello all and welcome! At long last, it's time for an update. After two long months of work, I bring you Universes 2.0. There are a lot of changes and new features, so I encourage you to watch the video I created to go along with this. I am bad at making my videos short, so you may want to watch it in parts, but it gives important information on how to use the new kits system, Universe Nethers, and the long awaited PER WORLD INVENTORIES! Yep, you heard right! That's a thing now!...DonTron likes this.
Hello all and welcome! At long last, it's time for an update. After two long months of work, I bring you Universes 2.0. There are a lot of changes and new features, so I encourage you to watch the video I created to go along with this. I am bad at making my videos short, so you may want to watch it in parts, but it gives important information on how to use the new kits system, Universe Nethers, and the long awaited PER WORLD INVENTORIES! Yep, you heard right! That's a thing now!...
Lately, my desktop has been running really slowly and recently has been crashing and shutting down expectedly fairly often. That was already slowing my work a bit. A friend and I spent four hours or so working on it to diagnose the problem. At first we thought it might be hard drive failure, but the symptoms didn't quite match. Then i noticed that sometimes when it started up, the system information showed that I only had a gig and a half of RAM instead of the full six it is...Hypocisy likes this.
So, many of you have asked me to add in a per world inventories feature, both in the discussion section, on Discord, and in private messages to me. Good news for you all: I just finished adding it in to the English language section. Over the next several days I will be adding it to the Spanish section and working on a few other big things that I'm not going to reveal just yet.
This is going to be a big update though. And I really hope you guys will enjoy what I have planned. So, stay tuned!Grantiss likes this.
This is a fairly sizeable update, and took quite a bit of work. First the simple components:
- Order of checks for various commands has been fixed. Previously, some commands would display usage if a player without permission type the command with invalid or missing arguments.
- Permission check included in the reload command (which is an entirely useless command by the way, and will probably be removed in a future update)
Now the bigger, more important part of this update....
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