View Distance Tweaks [1.14-1.16] 1.2.2

Dynamic per-world view distances, giving a better balance of gameplay and performance.

  1. View Distance Tweaks 1.2.2

    Changes in 1.2.2:
    • Fixed SpigotTickHook not registering.
    • Plugin now checks if Paper's no-tick and per-world view distance API is implemented before using it. This is mostly to ensure the plugin still works if the API is not re-implemented after an update (such as the case of per-player view distance post 1.13).
    DerekZil likes this.
  2. View Distance Tweaks 1.2.1

    Changes in 1.2.1:
    • Fix NPE when reloading on Spigot.
    • No longer suggest or display the set-no-tick command when using Spigot.
    • Fix issue with command permission hierarchy.
    DerekZil likes this.
  3. View Distance Tweaks 1.2.0

    Changes in 1.2.0:
    • Added command to manually set the view distance / no-tick view distance of a world for a given duration.
    • No longer receive Illegal reflective access warnings on startup.
    • Added custom chart to bStats for adjustment modes.
    JoseLu1200 and HexedHero like this.
  4. View Distance Tweaks 1.1.2

    Changes in 1.1.2:
    • No longer change no-tick view distance on startup if disabled in the config.
    • Add note about chunk counts in /vdt status (the chunk counts there are only heuristic; in general they will be lower than the actual number of loaded chunks on the server).
    • Fix typo in command.
    LatePacket and HexedHero like this.
  5. View Distance Tweaks 1.1.1

    Changes in 1.1.1:
    • On plugin startup/reload the view distance of each world will now be moved to the configured minimum or maximum if not already between the two values.
    • No longer display the number of chunks loaded by the no-tick view distance if using Spigot (it's always zero).
    • Fix NPE on reload when using Spigot.
    • Some optimisations for when exclude-overlap is set to true in the chunk-counter settings.
    Benwyw and HexedHero like this.
  6. View Distance Tweaks 1.1.0

    This update adds a few features that people have recommended

    Changes in 1.1.0:

    • Added 'reactive' mode for adjusting view distance based on TPS.
    • Added 'mixed' mode for adjusting the view distance based on chunk count and TPS - this is the new default mode.
    • Renamed the current adjustment mode to 'proactive' mode.
    • Added options for adjusting no-tick view distance if you're using Paper.
    • Added option to not double count overlapping chunks if players are near...
  7. View Distance Tweaks 1.0.1

    This is a simple update to provide compatibility in anticipation of Paper receiving no-tick view distance.

    I will be looking at adding options for varying view distance based on TPS and options for adjusting no-tick view distance soon(-ish).
    amsedal, Area_54, Techxiu and 4 others like this.