VoidSpawn V1.20.0

Teleport players upon entering the void.

  1. tcvs
    Native Minecraft Version:
    1.18
    Tested Minecraft Versions:
    • 1.18
    Source Code:
    https://github.com/endercrest/VoidSpawn
    VoidSpawn.png

    This plugin will teleport players to spawn when they enter the void. This is useful on hub servers that have an open void that players jump into.

    Features
    • Teleport players upon entering the void.
    • Supports multiple types of teleportation types.
    • Multi-World support
    • Saves players from death.
    • Skyblock Support (ASkyblock, IslandWorld, uSkyBlock or BentoBox)
    Supported & Unsupported Versions
    Spigot 1.18 or above: Only the latest version of Voidspawn is supported.
    Spigot 1.17 or below: You must use version 1.19.5 or below.
    Spigot 1.12 or below: You must use version 1.16.1 or below.

    Download old versions from the version history page. Only the latest version is supported, and all older versions are only provided for legacy purposes.

    VS-Banner-CP.png

    Commands

    /vs
    - Provides some details of plugin.
    /vs help - Shows a list of all commands.
    /vs info [world] - Get VoidSpawn info for the given world
    /vs mode (mode) [world] - Sets the mode of the current world or the world specified.
    /vs modes - Lists all available modes.
    /vs set [world] - Sets the spawn point for the mode 'spawn' in the current world or the specified world.
    /vs remove [world] - Removes a spawn point from the current world or the specified world.
    /vs reload - Reloads the plugin.
    /vs toggle - toggles whether the player is teleported upon entering the void.
    /vs detector (detector) [world] - Sets the world detector, defaults to Void.
    /vs option (set/clear) (option) [value...] - Set an option for the mode / detector.

    () - Mandatory [] - Optional

    Permissions
    vs.player.toggle - Permission for /vs toggle command
    vs.enable - Enables teleportation/actions when entering the void. Enabled by default for all players.

    vs.admin.* - Will give all /voidspawn commands
    vs.admin.set - Gives /voidspawn set command
    vs.admin.reload - Gives /voidspawn reload command
    vs.admin.remove - Gives /voidspawn remove command
    vs.admin.mode - Gives /voidspawn mode command
    vs.admin.help - Gives /voidspawn help command
    vs.admin.detector - Gives /voidspawn detector command
    vs.admin.info - Gives /voidspawn info command
    vs.admin.option - Gives /voidspawn option command
    vs.* - Will grant all VoidSpawn permissions

    VS-Banner-Config.png

    color-logs Enables/Disables Colored logging

    Commands Variables:
    In the command mode, to run the command as op just add "op:" to the front of the command. Also, there are a few variables available.
    ${player.name} - The name of the player.
    ${player.uuid} - The UUID of the player.
    ${player.coord.x} - The x coordinate of the player.
    ${player.coord.y} - The y coordinate of the player.
    ${player.coord.z} - The z coordinate of the player.
    ${player.coord.world} - The world name the player is in.

    Here is an example command: "op:effect ${player.name} minecraft:strength 45"

    Available Options:
    sound
    : The sound played when detected in the void
    sound_volume: The sound volume
    sound_pitch: The sound pitch
    hybrid: Whether to run in hybrid mode (mode and command)
    keep_inventory: Whether players keep inventory
    message: Message sent when detected in the void
    command: The command(s) for either command mode or hybrid
    inc_death_stat: Whether to increment the death statistic
    vertical_offset: The offset from the top of the world to teleport the player
    keep_velocity: Whether the player's velocity should be maintained after being teleported
    damage: Amount of damage applied upon entering the void
    bounce: Number of times to bounce from the void before activating the mode
    min_bounce_velocity: Minimum velocity given when bouncing the player
    void_height: The height to detect at (default just below the void)
    roof_height: The height to detect at on the roof (default 128) - nether detector

    Note: not all modes / detectors support every option

    There is also a worlds.yml all information for world modes and other stuff is set and saved here.

    VS-Banner-Modes.png

    Modes
    Spawn - Teleports player back to a set spawn location
    Touch - Teleports player back to the spot where they touched the ground last
    None - Removes any mode from the world
    Island - Teleports player to their own island. Requires ASkyblock, IslandWorld, uSkyBlock or BentoBox, SuperiorSkyblock
    Command - Execute command(s) when the player enters the void.

    Detectors
    Void - Activates when the player enters the void. (Default)
    Nether - Activates when the player enters the void or when the player goes above the bedrock at level 128

    VS-Banner-support.png

    To get the fastest response for issues or questions is to open a new ticket on Github. I do not regularly keep an eye on Spigot MC.
    Please make a ticket on Github, and I will try to fix it as soon as I can.

    Unofficial Support for Spigot 1.17 or below: The latest versions of VoidSpawn only supports Spigot 1.18 or above. Note: Legacy versions are no longer officially supported but will work on older versions of Spigot.

    PLEASE NOTE (Version 1.12.2 or below): Not Working? Do you use "*" for permissions? Make sure to negate "vs.override" in your permissions.

    VS-Banner-suggestion.png

    Please suggest some new features on GitHub!

Recent Updates

  1. V1.20.0
  2. V1.19.5
  3. V1.19.4

Recent Reviews

  1. JasonPearson
    JasonPearson
    5/5,
    Version: V1.20.0
    Awesome, works perfectly and great add on to my lobby where i have a parkour game too
  2. Archie978
    Archie978
    5/5,
    Version: V1.20.0
    Plugin is working great on 1.18 using Paper

    Great plugin to modify death mechanics for only the End Dimension (or others if you choose)
  3. sketaful
    sketaful
    5/5,
    Version: V1.19.5
    Works perfectly. Gives fun reaction to falling into the void in the end (and in my own voidworld where I have the ghostship people respawn on. Players fall into the void and drops from the sky in a random 5000 blocks area of the overworld.
  4. salamtosucuk
    salamtosucuk
    5/5,
    Version: V1.19.5
    It's great working. If you want to donate this great free resource, just buy its premium version.
  5. segu23
    segu23
    5/5,
    Version: V1.19.4
    Muy buen plugin, básico para cualquier lobby que hagas, felicidades al dev :D...
  6. Sakuyoyo
    Sakuyoyo
    5/5,
    Version: V1.19.3
    This plugin is exactly what I'm looking for and it's free! Also it's quite easy to use. Thanks so much for great resource
  7. c0mingtosku
    c0mingtosku
    5/5,
    Version: V1.19.3
    You could add a way that when you send a trident with loyalty to VOID it comes back to you...
  8. PongGone
    PongGone
    5/5,
    Version: V1.19.3
    Great Plugin;

    Would like to the see the option to set the variable for when VoidSpawn triggers (Y axis).

    Currently using WorldGuard to block off my spawn (Floating Island). When players fall off they get stuck in WorldGaurd before hitting Void to trigger.

    I am not able to edit this in the worlds.yml file.

    Great Plugin Overall 5/5
  9. AndreasNesse
    AndreasNesse
    5/5,
    Version: V1.19.3
    I love this plugin but it has a bug in 1.17 where it overloads the server if u reach over 30+ players so if you could update it to 1.17 and fix that then thanks :D
  10. MelaniumAS
    MelaniumAS
    5/5,
    Version: V1.19.3
    Ya comprendí el plugin, tuve problemas pero las solucione:


    primero:
    /vs mode spawn
    luego
    /vs spawn
    ultimo
    /vs detector Void

    Esto seria para múltiples mundos.

    Espero les sirva. :D