WorldsSpawns [1.8.x-1.16.x] 1.3

With this plugin you can have worlds spawns !!!

  1. /setspawn now sets the spawn for every world with a common SpawnWorld

    dino14
    /setspawn command now sets the spawn for every world with a common SpawnWorld. Example:

    Let's say you have both world and world_the_end with the same spawn like in this config section (spawns.yml):

    Code (Text):
    world:
      x: -210.5
      y: 66.0
      z: 447.5
      SpawnWorld: world
    world_the_end:
      x: -210.5
      y: 66.0
      z: 447.5
      SpawnWorld: world
     
    If you /setspawn in the overworld (world) it will set the same coordonates for the world_the_end (if you explicitly set those worlds to have the same...
  2. Multiple updates and bug fixes

    dino14
    Multiverse-core isn't needed anymore. You can just do ./setspawn and ./spawn fine even without multiverse-core
    - Added spawns.yml where you can see where the locations of the worlds spawns are
    - Posibility to set multiple worlds to one spawn (just change SpawnWorld for each world in spawns.yml).
    - Added /lobby command as an alias to the /hub command
  3. Total recode of the plugin ! Added /hub and /sethub and a new config file

    dino14
    I've totally recoded the plugin, I've added /hub and /sethub commands.
    The plugin is much more configurable new with a new config file where you can change the plugin messages, enable or disable the hub or set players to teleport to hub when they join.