xP// Firework Gun 1.2

Right click to shoot a random firework! Fun free donator perk, NOT Skript!

  1. Xenoyia
    Commands | Permissions:
    /fireworkgun | xpfg.fireworkgun
    /fireworkgun reload | xpfg.reload

    Simple. Lightweight. Not Skript. Right click while holding a configurable item and you will shoot a random firework! A cooldown is also configurable. Make the item something you can't place unless you want it to glitch out.

    Default config:
    Code (Text):
    General:
      Firework-Gun-Item: BONE
      Firework-Gun-Name: '&6Firework Gun'
      Add-Lore: true
      Hide-Enchant: true
      Firework-Gun-Lore:
        - '&cRandom fireworks with right-click!'
      Firework-Gun-Cooldown: 1

    Messages:
      Firework-Gun-Get: '&6You got a firework gun! Right click while holding it to shoot a random firework!'
      Already-Have-Gun: '&cYou already have a firework gun! Why do you need two?! African children could eat those!'
      No-Inventory-Space: '&cYou do not have a free inventory space!'
      No-Permissions: '&cUnfortunately you do not have permission to do this!'
      Reloaded: '&6Successfully reloaded!'
    SHOUT-OUT TO SUPERFUNTIME.ORG
    [​IMG]

Recent Updates

  1. Lore & enchants.
  2. Lore fix

Recent Reviews

  1. Extreme_Gamer
    Extreme_Gamer
    5/5,
    Version: 1.2
    This is a great plugin. Just like the trading cards plugin, this one is amazing. You are great at these plugins. 5 STARS
    1. Xenoyia
      Author's Response
      Thanks! If you have any ideas for new plugins like this, please let me know :D
  2. hgmh
    hgmh
    5/5,
    Version: 1.2
    good
  3. iVexusHD
    iVexusHD
    3/5,
    Version: 1.1
    It's a great plugin! However for my usage I'd love to remove the enchantment and the lore, but there are no options to remove the enchantment or completely remove the lore in the config (leaving it blank still leaves an empty lore line).
    In future updates, could you make that possible? I'd really love to use this as a lobby gadget.
    Great work though!
    1. Xenoyia
      Author's Response
      It needs the enchant so the system knows it's a 'gun', I will find a way to hide it from the lore, though.