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There is a really good example on my CommandInterpreter resource page. https://www.spigotmc.org/resources/command-interpreter.37560/ Click on the...
root/world/stats/UUID.json "minecraft:drop":21,"minecraft:dive_one_cm":2527443,"minecraft:deaths":53,"m Those files have a lot more info in them...
Most of spigot seems to be targeted at enabling control of a server from within the file structure or within the game its-self, sometimes via the...
I found in my maven dependencies that I had EnjinMinecraftPlugin v2.7.7 and in the actual server I had the new EnjinMinecraftPlugin v3.4.3 which...
I checked Version 2.7.7 and found com/enjin/officialplugin/points/PlayerDoesNotExistException Checked 3.4.3 which is the latest one and also the...
This issue is still unsolved.
Ok, i've taken your advice and done it like this. SessionListener.java @EventHandler(priority = EventPriority.LOWEST) public void...
Hmm, still not there yet but did find this....
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/Block.html#setType-org.bukkit.Material- unless you intended to send fake block changes?...
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/Block.html So close...
I have more news. The au.com.mshcraft.memberpass.CommandHandler class import com.enjin.officialplugin.points.PlayerDoesNotExistException; I...
I have now added EnjinMinecraftPlugin to depend in my MemberPass plugin but no change. The issue still exists. The resource which explains the...
Just corrected String pth = System.getProperty("java.classpath"); String pth = System.getProperty("java.class.path"); That yealds. path:...
You can find out information about if a beacon is turned on as I did here....
Anyone who actually wants this could possibly write their own way around it using reflection, like I did following an example from Foodyling. I...
More info is now available. This is the complete dump. https://pastebin.com/Xz1xR20d This is the main class folder on github...
Sorry for the delay, I think this is what your after....
Inside the jar would be your default resources, yes entirely possible.
Really your better off keeping the info in memory and only writing it to file at a set event such as a timer or shutdown. File and database access...
Thinking right out of the box here. Preload a heap of chunks millions of blocks from players and use setblock to store the information in the form...