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I am rewriting the plugin rn, everything should be fixed soon.
Im not sure, but I don't think it's caused by PlayerHubItems
If is shared the code with someone so demanding, 100 more practice servers and crappy cores will popup. If you did enough digging, you will find...
You want to check if an item has a certain name? I'm assuming inside of the player's inventory?
The reason why you are getting a syntax error is...
Would really like a solution to this problem
Badlion do it on their lobbies
Up until 1.10, potion item stacks are differentiated by setting their durability, but in 1.10 potion meta was introduced (so I believe). I...
I managed to find a solution.
I found out how to create a WorldEvent packet using ProtocolLib from this post.
I then created a block position of...
I'm sorry to be a bother, but could you provide an exact example of how you would use the Effect packet? Looking at the table, it would seem it...
A bit too busy with everything
I would like to hide the splash potion particles (from when they smash) from all players, but the person who threw the potion and a person...
Will be fixing this now :)
Still getting the same error :/
I'm trying to hide a player from another player and then show the player again. To hide the player, I was using this class:...
Your inventory is called §1EFFECTS, not « Effect Selector »
Ahhh, i'm busy atm, and PlayerHubItems is too old, but at some time I may
I think that's on your end
Shall do, I was just testing it first, and it works great.
I was not aware the team object could take strings, thanks.
Because you need an offline player to put in a team... As far as I know, the .getScore("String") cannot use a Team prefix or suffix.