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Separate names with a comma.
This has always been the case. I forget what I normally did to fix this, but in the if statement for the block, maybe just add a check to make...
I probably will not upgrade it. It's not my best work - but it can definitely be improved hundredfold. Add me on discord to discuss: Lidle#9166
Im not back
I will PM you now
How are you loading the YAML file? Depending the way, it will either load it from the resource or the plugin's data folder. If it is loading...
If it already exists in your plugin folder you will need to remove it every time you wish to make edits to it in your plugin. You shouldn't use...
Try going to plugins/bStats and edit the config to disable it. It appears Metrics is throwing an error there.
I think you'll have to change:
notify-enter: false and notify-leave: false
notify-enter: deny and notify-leave: deny
I think the best you can do is link the points together. What I am thinking of is something like point.getNext()and point.getPrev(). A building...
Well you have a single instance of game manager and are calling that method every time a player moves. This means if a player is on the specified...
Glad I could help ya!
Can you post your config?
Did you reload the config after you changed it?
Did you modify the config while the server was still running?
Make a new class which implements runnable and takes a player in its constructor. Implement your run logic in there.
When you go to schedule...
What event are you listening for?
To resolve this issue use this ShapedRecipe constructor:
ShapedRecipe(@NotNull NamespacedKey key, @NotNull ItemStack result)
This will allow you...
Assigning it metadata values is probably the most simple solution.
Set the metadata when the ItemStack is created and given to the player and...
What about it isn't working with the counter? The switch statement? If so, you are checking the old mute count and not the updated one
Basically what 2008Choco said, you have your MonPlugin object but it is not referencing any instance, therefore, resulting in a nulled object
Thank you! Keep an eye for updates!
Lidle updated Backpack with a new update entry:
Another bug fix
Read the rest of this update entry...