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As pointed by ShanBee this should probably be called persistent data containers utils or something alike rather than NBT, I will be leaving it to...
Hey all, Im attempting to make a plugin for a server im helping, so far it goes well. I need to make sort of world per player where he can...
Hey. Im trying to hide shulker box content text, [IMG] [IMG] Can anyone help? can it be done without the use of packet manipulation? if it cant -...
I have to deduct a certain value out of a different value while a player is sprinting, should I be using playermoveevent (which fires a few times...
When you send a packet of a certain entity (for the sake of example, lets say pig entity) and you send it to the player but you set the entity ID...
This is just a really (really) wild idea, would it be possible to store player's data such as: Integers (for currencies, stats, etc) and string...
Im trying to make floating damage holograms once an entity is hit (ie: if the damage is 7, then spawn a hologram saying "7" above the entity). I...
How can I show glowing item to a single player only? is there a way to do it without the use of packets? I can do entity.setGlow(...) but this...
Whats the best way to optimize configs for large scale servers? for example - given that I have to save few integers per player, money, two to...
Hey, Im trying to extend EntityLlama and make some sort of a pet. from what I understood, a() is the activation for the navigation, which one is...