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Hi.
No to multiple lobbies or no as in it will not hold the players? So i forgot to mention this earlier, good thing you mentioned multiple boxes: We...
Hello. I am a developer for an undisclosed server, so for all questions relevant, plugins cannot be taken into account as most are custom.they do...
Red_Epicness updated Socket Messenger with a new update entry: 1.9.2 Compatibility Read the rest of this update entry...
Updated the plugin to be 1.9.2 compatible. Message me with bugs and feature requests.
Minecraft plugin for Bukkit/Spigot - BungeeCord communication trough sockets. This plugin enables you to send data between your BungeeCord server...
Red_Epicness submitted a new resource: Socket Messenger - Minecraft plugin for Bukkit/Spigot - BungeeCord communication trough sockets....
Listen to the proxy ping event and change whatever you need changed there, if you need further help on doing that, reply to me
Its still the same as you said in your reply, use the ping method on a ServerInfo object, if you want, you can be a bit more specific and i can...
Do as KleinCrafter said
Use plugin messaging to send the request to the eg. Factions server and make a plugin listening for the request, once it recieves it, just...
I havent really saw this done, but that doesnt mean it hasnt, only way would be to , as you said intercept all packets and either cancel them or...
You mentioned two bungeecord servers? If so juat give 1.7 players the 1.7 ip and 1.8 players the 1.8 ip, if you meant two minecraft servers on one...
It seems normal, thought developed not in one go id assume about 10 hours of development to my plugin(s) which handle all that with also counting...
either option above, or listen to ServerConnectEvent and if the server of the plaer is null connect them to the lobby (this will connect them...
Yeah when the server connect event gets called check if the player's server is null if it is that meabs they just connected
So you want to connect the player to a custom server when they log in, did i unterstand that correctly? If not please explain so ican try to help,...
If you want to get only the player count from all bungee servers you can just ping any of them using the ping() method in the ServerInfo class if...
check PluginMessageEvent and dont forget to register the channel you'll use
I don't really know how to work with sockets but the major difference is that sockets will (as far as my understanding goes) work even if there is...