Premium ⚔ Heroes Premium ⚔ [Paid]

Discussion in 'Resource Discussion' started by Kainzo, Jun 13, 2016.

  1. PAPI may need to be updated for the race placeholders.


    SEEKING DEVS!
    We're looking for developers to assist with our 1.13 update. There are a ton of things that need some more work. If you're a competent developer, please let me know if you are interested in assisting!
     
  2. @Kainzo如何使DivineRPG与英雄兼容?
     
  3. @Kainzo Why do I use the wooden sword and diamond sword to release the skills to play the same damage?
     
  4. It depends on the skill.
    Some skills account for the base weapon damage of the item you are holding.
    Some do not.

    Note: Cleave vs Fireball.
     
  5. Is there a way to force some skills to become dependent on the quality of basic attacks such as the use of Divine Items RPG weapons to determine skill damage?
     
  6. It would need to be coded into the skill itself. There's not a default way.
     
  7. Hi, I have an error with the last build premium:


    [08:21:49 INFO]: [Heroes] Enabling Heroes v1.8.16-SNAPSHOT-769fbf7

    [08:21:49 ERROR]: [Heroes] Unable to load Compat layer for v1_13_R1

    java.lang.ClassNotFoundException: to.hc.common.bukkit.compat.Compat_v1_13_R1

    at java.net.URLClassLoader.findClass(URLClassLoader.java:381) ~[?:1.8.0_45-internal]
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:154) ~[minecraft_server.jar:git-Spigot-1503de9-200b239]
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:100) ~[minecraft_server.jar:git-Spigot-1503de9-200b239]

    at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_45-internal]
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_45-internal]
    at java.lang.Class.forName0(Native Method) ~[?:1.8.0_45-internal]
    at java.lang.Class.forName(Class.java:264) ~[?:1.8.0_45-internal]

    at to.hc.common.bukkit.util.NMSHacks.‹clinit›(NMSHacks.java:35) [Heroes.jar:?]
    at com.herocraftonline.heroes.Heroes.onEnable(Heroes.java:164) [Heroes.jar:?]
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:264) [minecraft_server.jar:git-Spigot-1503de9-200b239]
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:339) [minecraft_server.jar:git-Spigot-1503de9-200b239]

    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:403) [minecraft_server.jar:git-Spigot-1503de9-200b239]

    at org.bukkit.craftbukkit.v1_13_R1.CraftServer.enablePlugin(CraftServer.java:425) [minecraft_server.jar:git-Spigot-1503de9-200b239]
    at org.bukkit.craftbukkit.v1_13_R1.CraftServer.enablePlugins(CraftServer.java:339) [minecraft_server.jar:git-Spigot-1503de9-200b239]
    at net.minecraft.server.v1_13_R1.MinecraftServer.m(MinecraftServer.java:562) [minecraft_server.jar:git-Spigot-1503de9-200b239]

    at net.minecraft.server.v1_13_R1.MinecraftServer.g_(MinecraftServer.java:524) [minecraft_server.jar:git-Spigot-1503de9-200b239]

    at net.minecraft.server.v1_13_R1.MinecraftServer.a(MinecraftServer.java:423) [minecraft_server.jar:git-Spigot-1503de9-200b239]

    at net.minecraft.server.v1_13_R1.DedicatedServer.init(DedicatedServer.java:288) [minecraft_server.jar:git-Spigot-1503de9-200b239]

    at net.minecraft.server.v1_13_R1.MinecraftServer.run(MinecraftServer.java:686) [minecraft_server.jar:git-Spigot-1503de9-200b239]

    at java.lang.Thread.run(Thread.java:745) [?:1.8.0_45-internal]
     
  8. Heroes hasn't updated to 1.13 yet.
     
  9. Can you change the commands ? Or more likely is it allready possible to translate the commands into your own language ?
     
  10. Heroes is not 1.13 ready yet. (1.13 isnt listed in the available versions)
     
  11. Hello, when I put a point to an attribute, it does not take effect immediately.
     
  12. Random players and some players all the time.

    Get their heroes levels reset.

    No errors anywhere.

    Anybody knows about this, and knows a fix for it ?

    (Im using YML)
     
  13. Is their class being reset or are their levels?
    This is a known issue, a hero reload fixes it but we're working on a better solution.
     
  14. Dev, any ETA for 1.13?
     
  15. Our current work is going towards 1.13 update. A language fill is in the works but no ETA. It is not "simple" to do.
     
  16. We have one person working on it. I am currently out of town. ETA is by the end of the week, unless something goes wrong.
     
  17. Thanks for answering :)