Premium [✅MUST HAVE✅] ItemsAdder✨TEXTURES, 3D MODELS, EMOJIS, ORES, BLOCKS, WINGS, TAILS, HATS & MORE!...

Discussion in 'Resource Discussion' started by LoneDev, Jan 9, 2020.

  1. LoneDev

    Benefactor

  2. LoneDev

    Benefactor

    Please install the new version, let me know how it goes
     
  3. Yeah, it works... Thanks a lot friend
     
  4. Shut up and get out of here btch...
     
    • Friendly Friendly x 1
  5. LoneDev

    Benefactor

    No problem! I'm always happy when my customers enjoy my products :D
     
  6. Can this items be used along with MMOItems?
     
  7. LoneDev

    Benefactor

    I have no experience with MMOItems so I don't really know, you could ask the author and tell me if I need to add compatibility by myself
     
  8. LoneDev

    Benefactor

    LoneDev updated ✅MUST HAVE✅ ItemsAdder✨Custom Items,HUDs,GUIs,Mobs,3DModels,Emojis,Blocks,Wings,Hats,Liquids with a new update entry:

    Reskinned GUIs and more

    Read the rest of this update entry...
     
  9. HHM

    HHM

    I'm quite sure this plugin is not same as normal custom item plugins but it is not a 'easy to cheatable' plugin, right?
    What i mean is there are some easy way to make "unique" items by just editing their lore and 3d model data, which i think really easy to cheatable if someone has an ability to edit lores (for example, from VIP rank).

    And also can i set some custom value on item and makes other plugin can get that data?
    I want to make some fishing system plugin for my server.
    Player can get some types of baits from some acts and if they do fishing while holding the bait on off hand, plugin detects the bait and do some fishing events like giving treasure or spawning mobs, etc.
    But since player can easily rename the items and i'm planning to give 'lore change ability' for certain ranks, i don't want to use 'name/lore detect' thing for my fishing plugin.
    Since i also wanted to add some other items on my server, I was thinking to use "PersistanceDataContainer" thing to save the datas for my custom item system but this plugin looks really well made and if it offer custom data thing it will nicely fit on my server.
     
  10. LoneDev

    Benefactor

    If I understood your question is "can users cheat items editing lore?", answer is no as the plugin doesn't check items using their lore but using internal NBT data. (and I hope also all other recent plugins use NBT data instead of lore and display name.. or it's a big flaw).

    "I want to make some fishing system plugin for my server." if you want to code a custom fishing plugin it's easy using the ItemsAdder Java API, you'd just have to check if player is holding a specific type of item in main hand or offhand and you can do your special events (obv you have to code them if they're too complex, ItemsAdder provides a good number of behaviours but not everything possible).

    PersistanceDataContainer is basically a Java wrapper that saves custom data into NBT attribute of the itemstack, if I recall it creates an NBT attribute named Bukkit.PersistentData or something like that.
    Anyway you can access ItemsAdder custom items namespaced IDs using ItemsAdder API methods: https://itemsadder.plugin.ga/developers/java-api , you won't have to check display name or lore.
     
  11. upload_2020-10-14_13-15-19.png
     
  12. LoneDev

    Benefactor

    Cool, can you contact me via PM so we can discuss on what needs to be added exactly?
    Thanks!
     
  13. LoneDev

    Benefactor

    LoneDev updated ✅MUST HAVE✅ ItemsAdder✨Custom Items,HUDs,GUIs,Mobs,3DModels,Emojis,Blocks,Wings,Hats,Liquids with a new update entry:

    2.1.6

    Read the rest of this update entry...
     
  14. I don't understand what REAL_TRANSPARENT is and how is it used? Can you create transparent blocks like different glasses?
     
  15. LoneDev

    Benefactor

    LoneDev updated ✅MUST HAVE✅ ItemsAdder✨Custom Items,HUDs,GUIs,Mobs,3DModels,Emojis,Blocks,Wings,Hats,Liquids with a new update entry:

    ANNOUNCE - this is not an update

    Read the rest of this update entry...
     
  16. LoneDev

    Benefactor

    Yes exact, any block that has semi-transparent texture or transparency.
    (keep in mind that I didn't try creating custom glass with that feature, it may not work, but leaves and mid-sized blocks are definitely possible
     
  17. Are we need anything for this? Like OptiFine, other mods etc. And, are the items have durabilty with bar? As I know, it is impossible without OptiFine.
     
    #257 ananbabangamer, Oct 15, 2020
    Last edited: Oct 15, 2020
  18. LoneDev

    Benefactor

    Nope, only Minecraft 1.14+ (preferred is 1.16.3)
     
  19. Perfect!! Is there a tutorial to create the semi transparent blocks?
     
  20. hello i have this error please help

    [13:22:12] [Server thread/ERROR]: Cannot load /data/service9436/data/service_item_1377642/plugins/ItemsAdder/data/items_packs/dictionaries/ia_default_items/tr.yml
    org.bukkit.configuration.InvalidConfigurationException: while parsing a block mapping

    in 'string', line 5, column 3:
    display-name-example_item: Örnek Öğe
    ^
    expected ‹block end›, but found '‹scalar›'
    in 'string', line 504, column 46:
    ... onds_finder_potion: '&7Cevheris'in diğer blokların arkasında par ...
    ^
    at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:59) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:160) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:128) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.bukkit.configuration.file.YamlConfiguration.loadConfiguration(YamlConfiguration.java:186) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at dev.lone.itemsadder.l.e.‹init›(SourceFile:71) ~[?:?]
    at dev.lone.itemsadder.l.e.‹init›(SourceFile:45) ~[?:?]
    at dev.lone.itemsadder.l.e.‹init›(SourceFile:77) ~[?:?]
    at dev.lone.itemsadder.f.b.a(SourceFile:396) ~[?:?]
    at dev.lone.itemsadder.f.b.a(SourceFile:346) ~[?:?]
    at org.bukkit.craftbukkit.v1_16_R2.scheduler.CraftTask.run(CraftTask.java:83) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.bukkit.craftbukkit.v1_16_R2.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:400) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at net.minecraft.server.v1_16_R2.Minec
    raftServer.b(MinecraftServer.java:1059) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at net.minecraft.server.v1_16_R2.DedicatedServer.b(DedicatedServer.java:349) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at net.minecraft.server.v1_16_R2.MinecraftServer.a(MinecraftServer.java:1007) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at net.minecraft.server.v1_16_R2.MinecraftServer.w(MinecraftServer.java:846) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at net.minecraft.server.v1_16_R2.MinecraftServer.lambda$0(MinecraftServer.java:164) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at java.lang.Thread.run(Thread.java:748) [?:1.8.0_265]
    Caused by: org.yaml.snakeyaml.parser.ParserException: while parsing a block mapping
    in 'string', line 5, column 3:
    display-name-example_item: Örnek Öğe
    ^
    expected ‹block end›, but found '‹scalar›'
    in 'string', line 504, column 46:
    ... onds_finder_potion: '&7Cevheris'in diğer blokların arkasında par ...
    ^
    at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:572) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:158) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:148) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.compos
    er.Composer.composeMappingNode(Composer.java:235) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:162) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.composer.Composer.composeValueNode(Composer.java:257) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.composer.Composer.composeMappingChildren(Composer.java:248) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:236) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:162) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.composer.Composer.getNode(Composer.java:95) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:119) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:150) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:472) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    at org.yaml.snakeyaml.Yaml.load(Yaml.java:398) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]

    at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:57) ~[spigot-1.16.3.jar:git-Spigot-988b411-055870c]
    ... 16 more