LoneDev updated ✅MUST HAVE✅ ItemsAdder✨Custom Items,HUDs,GUIs,Mobs,3DModels,Emojis,Blocks,Wings,Hats,Liquids with a new update entry: 2.1.7 Read the rest of this update entry...
To make a semi transparent block you just have to model one using blockbench or edit one of my blocks from these packs: https://www.spigotmc.org/resources/blocks-small-blocks-itemsadder-addon.84605/ https://www.spigotmc.org/resources/blocks-small-blocks-itemsadder-addon.84605/ Instead of REAL you have to use REAL_TRANSPARENT block type thanks! fixed in new update, please update, delete the file plugins/ItemsAdder/data/items_packs/dictionaries/ia_default_items/tr.yml and restart
LoneDev updated ✅MUST HAVE✅ ItemsAdder✨Custom Items,HUDs,GUIs,Mobs,3DModels,Emojis,Blocks,Wings,Hats,Liquids with a new update entry: 2.1.8 Read the rest of this update entry...
Find bugs: 1.When other player broke the itemsadder ore block, I still can see the ore block and it is solid and even I can broke the ore(nothing drop) 2.The anvil repair sometimes dont work ,sometimes work,it is strange 3.I place the chorus_plant,some will be transparent 4.When player chat,The latest version will print 3 same log in console
Hey there, i've got a few questions, that i couldn't seem to be able to answer with the current documentation, would appreciate the help: Do custom huds interfere with actionbar messages? Is there any way to open one of the item adder's custom GUI for a player ? (either by command or by API) Is there any way to check which blockstates are (or which aren't) in use, by itemadder blocks? Is there any way to create additional new custom GUIs like the customization table, with their own recipes? (either by configuration or by API?) Thanks in advance for the help
yes , you can set keep_ores: false in the hammer config Code (Text): diamond_hammer: display_name: display-name-diamond_hammer permission: diamond_hammer resource: material: DIAMOND_PICKAXE generate: true textures: - item/diamond_hammer.png events: block_break: multiple_break: keep_ores: false drop_all_blocks: enabled: true need_silk_touch: true size: 3 1. open github issue with all the details, screenshots and everything you have https://github.com/LoneDev6/ItemsAdder/issues 2. same as 1. 3. known bug, i will try to fix that in the future but it's a clientside problem.. the client predicts some block changes and they bug out. 4. thanks i fixed this and i will post an update yes but should work fine as huds disappears to let the actionbar message appear for some seconds, then the hud appears back yes, but keep in mind that itemsadder GUIs can be created using this plugin and there is currently no tutorial for them https://www.spigotmc.org/resources/chest-commands-fork.84790/ idk what you mean, you should not interact with itemsadder blocks blockstates as they are only visual. You have to interact with itemsadder blocks using the Java api if you need to yes, this plugin is completely modular, which means that everything you see in the plugin can be edited, removed, cloned as you wish. You just have to take my items/machinery/tools as reference, there are more than 400
LoneDev updated ✅MUST HAVE✅ ItemsAdder✨Custom Items,HUDs,GUIs,Mobs,3DModels,Emojis,Blocks,Wings,Hats,Liquids with a new update entry: 2.1.9 Read the rest of this update entry...
I am so confused about the chat emoji feature... I got it so my emoji's show up on signs, and it works in chat if you use "/say" But if you just type in chat it just shows the regular words and I am so lost on why this is. Is this intended? or am I missing something... Sorry kinda new to this all.
At the time of the photo, no, I've recently added LuckyPerms and EssentialsXChat. Should I be using a chat plugin?
No need to. So basically if you write :9: you get the message doubled? Let me understand what is the issue so I can help Thanks!
This might actually be a misunderstanding on my end on how Minecraft chat works. Basically if I just hit "T" and type :9: it displays in chat as just :9: However if I hit "T" and type "/say :9:" it displays as the emoji. But thinking more on it, I am not sure why that works that way... I think its more of me not understanding Minecraft's in game chat.
LoneDev updated ✅MUST HAVE✅ ItemsAdder✨Custom Items,HUDs,GUIs,Mobs,3DModels,Emojis,Blocks,Wings,Hats,Liquids with a new update entry: 2.1.10 Read the rest of this update entry...
@LoneDev So it was adding EssentialsXChat that fixed it, because if I remove that I am back to my normal issue with Minecraft Chat
Hi there friend, what want to say this? Code (Text): 21.10 22:08:06 [Server] Craft Scheduler Thread - 447/WARN [ItemsAdder] Plugin ItemsAdder v2.1.10 generated an exception while executing task 15837 21.10 22:08:06 [Server] INFO java.lang.NullPointerException: null 21.10 22:08:06 [Server] INFO at dev.lone.itemsadder.f.d.a.a.j(SourceFile:47) ~[?:?] 21.10 22:08:06 [Server] INFO at dev.lone.itemsadder.f.d.b.a.l(SourceFile:101) ~[?:?] 21.10 22:08:06 [Server] INFO at dev.lone.itemsadder.f.d.b.a.p(SourceFile:88) ~[?:?] 21.10 22:08:06 [Server] INFO at dev.lone.itemsadder.f.d.b.a.o(SourceFile:108) ~[?:?] 21.10 22:08:06 [Server] INFO at dev.lone.itemsadder.f.d.b.b.d(SourceFile:272) ~[?:?] 21.10 22:08:06 [Server] INFO at dev.lone.itemsadder.f.d.b.b.v(SourceFile:164) ~[?:?] 21.10 22:08:06 [Server] INFO at org.bukkit.craftbukkit.v1_16_R2.scheduler.CraftTask.run(CraftTask.java:81) ~[spigot-1.16.3.jar:git-Spigot-988b411-2a3ca13] 21.10 22:08:06 [Server] INFO at org.bukkit.craftbukkit.v1_16_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:54) [spigot-1.16.3.jar:git-Spigot-988b411-2a3ca13] 21.10 22:08:06 [Server] INFO at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_101] 21.10 22:08:06 [Server] INFO at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_101] 21.10 22:08:06 [Server] INFO at java.lang.Thread.run(Thread.java:745) [?:1.8.0_101]
I think a hud or a font image failed to load, please enable log in config.yml and check which font image failed to load