Update v2.1.3 + Race allies! The feature tons of people have been requesting is finally here! You can finally make a race be allies with another! Player combat can go the way you want when it comes to races facing other races. With the simple but powerful config stated above, you can now make allies! We'll go through the config step by step: Code (YAML): pvp-module-enabled: true/false Do you want to enable this module / feature? If disabled, it'll ignore everything else. Code (YAML): races: werewolf: // The race you're modifying enabled: false // Whether or not this particular section (per race) should be enabled or not (false by default) allies: example1,example2 // The race(s) it'll be unable to hit, divided by a comma Spoiler: Default pvpconfig.yml Code (YAML): # --------------------------- # # Races of Thana // Thana # # --------------------------- # # THIS IS STILL A WORK IN PROGRESS, ENABLING MIGHT CAUSE ISSUES! # Please report any issues to Thana pvp-module-enabled: false races: werewolf: enabled: false allies: example1,example2 human: enabled: false allies: example1,example2 Keep in mind that this does not work yet. This'll be worked on in the upcoming days. The config will stay the same and this is exactly what the system will be based on! + Fixed a few file errors You'd sometimes randomly face an error which was a result of the plugin failing to find the players' file. This has hopefully been fully fixed now! Current most recommended Citizens version: https://ci.citizensnpcs.co/job/Citizens2/1633/artifact/dist/target/Citizens-2.0.24-b1633.jar Consider reviewing the project over here! For support, please use the discussion thread! You could also join my Discord server!