Premium 「RACES OF THANA」「NEW! 1.13 UPDATE SOON! CUSTOM GUI & RACES! DAY / NIGHT EFFECTS &...

Discussion in 'Resource Discussion' started by zThana, Aug 5, 2018.

  1. Update v2.1.3

    + Race allies!
    The feature tons of people have been requesting is finally here! You can finally make a race be allies with another!

    Player combat can go the way you want when it comes to races facing other races.
    With the simple but powerful config stated above, you can now make allies!

    We'll go through the config step by step:
    Code (YAML):
    pvp-module-enabled: true/false
    Do you want to enable this module / feature? If disabled, it'll ignore everything else.

    Code (YAML):
    races:
      werewolf
    : // The race you're modifying
        enabled
    : false // Whether or not this particular section (per race) should be enabled or not (false by default)
        allies
    : example1,example2 // The race(s) it'll be unable to hit, divided by a comma
    Code (YAML):
    # --------------------------- #
    #   Races of Thana // Thana   #
    # --------------------------- #

    # THIS IS STILL A WORK IN PROGRESS, ENABLING MIGHT CAUSE ISSUES!
    # Please report any issues to Thana

    pvp-module-enabled
    : false

    races
    :
      werewolf
    :
        enabled
    : false
        allies
    : example1,example2
      human
    :
        enabled
    : false
        allies
    : example1,example2

    Keep in mind that this does not work yet. This'll be worked on in the upcoming days. The config will stay the same and this is exactly what the system will be based on!

    + Fixed a few file errors
    You'd sometimes randomly face an error which was a result of the plugin failing to find the players' file. This has hopefully been fully fixed now!

    Current most recommended Citizens version: https://ci.citizensnpcs.co/job/Citizens2/1633/artifact/dist/target/Citizens-2.0.24-b1633.jar


    Consider reviewing the project over here!
    For support, please use the discussion thread!
    You could also join my Discord server!
     
    #81 zThana, Apr 21, 2019
    Last edited: Aug 19, 2019
  2. Update v2.1.4

    + Finished the pvp module!
    Code (YAML):
    pvp-module-enabled: true/false
    Do you want to enable this module / feature? If disabled, it'll ignore everything else.

    Code (YAML):
    races:
      werewolf
    : // The race you're modifying
        enabled
    : false // Whether or not this particular section (per race) should be enabled or not (false by default)
        allies
    : example1,example2 // The race(s) it'll be unable to hit, divided by a comma
    Code (YAML):
    # --------------------------- #
    #   Races of Thana // Thana   #
    # --------------------------- #

    # THIS IS STILL A WORK IN PROGRESS, ENABLING MIGHT CAUSE ISSUES!
    # Please report any issues to Thana

    pvp-module-enabled
    : false

    races
    :
      werewolf
    :
        enabled
    : false
        allies
    : example1,example2
      human
    :
        enabled
    : false
        allies
    : example1,example2

    + Fixed a config bug

    Consider reviewing the project over here!
    For support, please use the discussion thread!
    You could also join my Discord server!
     
    #82 zThana, Apr 25, 2019
    Last edited: Aug 19, 2019
  3. Update v2.1.5

    + Race Token Permission
    You can now decide whether or not players need to have a certain permission-node in order to interact with the race-changer NPC (racesofthana.token.use). They by default do not have this permission-node. You can control this setting by changing token-permission-required to either true to enable or false to disable inside the config.yml

    + Updated internal plugin.yml

    Consider reviewing the project over here!
    For support, please use the discussion thread!
    You could also join my Discord server!
     
  4. @zThana Since i the other guy isn't replying I figured I'd chime in to say im getting the exact same error as @p82183645
    and my race-token config as as follows:
    Code (Text):
    race-token:
      display-name: '&6&lRace Token'
      material: LEGACY_NETHER_STAR
      durability: 0
      lore:
      - '&6Give this to the race npc'
      - '&6to change your race!'
      item-flags:
      - HIDE_ATTRIBUTES
     
  5. @zaj6 @p82183645 It seems like the Material isn't being recognized. Might be worth a try to change it to "NETHER_STAR"
     
    • Agree Agree x 1
  6. Update v2.1.7

    + Code cleanup

    + Water & Lava damage
    Water and lava damage per race have been redone and now properly work!

    Consider reviewing the project over here!
    For support, please use the discussion thread!
    You could also join my Discord server!
     
  7. Update v2.1.10

    + Plugin now properly works, sorry!

    Consider reviewing the project over here!
    For support, please use the discussion thread!
    You could also join my Discord server!
     
  8. Can you add McRPG support? ;D
     
  9. I wouldn't count on it, sorry
     
  10. But McMMO is meh. :Cree:
     
  11. Would this work on 1.14.4?
     
  12. Yes
     
    • Like Like x 1
  13. Update v2.1.11

    + Hide race from GUI
    - You can now set GUI items per race to either true or false. This will be automatically generated upon updating the plugin.
    - Once set to true (default), the race won't show up in the GUI. If set to false, it won't show up in the GUI. This is only visual and does not affect permissions in any way.
    - This setting also affects the preview GUI.

    + Updated default config
    - The default config has been reordered. With the race token being on top, races below, and the rest of the gui items underneath that. The rest has remained untouched.
    - No values / settings were affected.

    Consider reviewing the project over here!
    For support, please use the discussion thread!
    You could also join my Discord server!
     
  14. I am having an issue where I change the config, restart the server, and then the config goes back to default. It doesn't make sense. There are no errors in console either.
     
  15. I'm aware of the plugin not working at the moment. I'm trying my hardest to fix it