7.17 TPS with 6 players lol (But feels like 20?)

Discussion in 'Performance Tweaking' started by redfrosting, May 14, 2015.

  1. Alright, by the looks of it, it seems that it's nothing but entities, but I might be missing something:

    http://timings.aikar.co/?url=11131836

    Any help would be greatly appreciated in fixing this annoying TPS issue. The CPU can spike to 200% every few seconds or so. Yet in-game, it always feels like 20 TPS, with no lag.
     
  2. Wait I did /top and WorldGuard was at 82% lol?
     
  3. As you can see, timings shows that tickEntities is using the most resources.
     
  4. Definitely entities, but worldguard also seems to be very resource intensive.

    Anyway either reduce entities, and or reduce the max time per tick for entities (to 20 or so, from 50)
     
  5. Updated WorldGuard, now at 20 TPS leoleoleoleoleolel.
     
    • Winner Winner x 1
  6. JamesJ

    Supporter

    Wow.
    All that time you spent attempting to say it was the server's fault. -sighh-

    P.S: Get on Skype biatch.