Hey, Currently I'm using ProtocolLib API in order to listen to the Steer Packet. I make the car handle differently depending on blocks surrounding the entity. The issue is, I cannot seem to access block data within this Async thread without some lockup or issue taking place. Scheduling bukkit tasks would not work here as I may want to cancel the packet depending on this data while also wanting it to run in real time with little delay. How can I assess this sync issue?