Hello! I want to add a simple recipe for my plugin (Diamond helmet + pumpkin): Code (Text): ItemStack diamondHelmet = new ItemStack(Material.DIAMOND_HELMET); ItemMeta diamondHelmetMeta = diamondHelmet.getItemMeta(); diamondHelmetMeta.setLore(lore); diamondHelmet.setItemMeta(diamondHelmetMeta); diamondHelmetRecipe = new ShapelessRecipe(diamondHelmet); diamondHelmetRecipe.addIngredient(Material.DIAMOND_HELMET).addIngredient(Material.PUMPKIN); It works quite ok, but one big issue is, that if the helmet is damaged, it will not work, because the durability changed. Is there any way to ignore this? I searched a lot but didn't find anything. Thanks for your help, abilnf.