Want a better Minecraft server? Read about SpigotMC here!
Separate names with a comma.
Check if someone has kill aura, easy to use.
This look good, and yeah make them realistic walking is pretty useless
Thanks the only problem is that the command isn't excuting
ticksToKill: 10 # Ticks till removal
amountOfFakePlayers: 2 # Amount to spawn
invisibility: false # Invisible players or not
autoBanOnXPlayers: 10 # If someone kills this many, they will be autobanned
silentBan: true # If false, user will be kicked on ban, always enabled if using a custom command
randomlyRun: true # Randomly select a player
runEvery: 20 # If above is true, how many ticks between each check
defaultType: "running" # Running or standing style
banMessage: "ANTI-AURA: Passed threshold" # Ban message
kickMessage: "ANTI-AURA: Passed threshold" # Kick message
command: sync console bungee gban %player Hacking
Bukkit commands are working fine for me, I'll setup commandsync and see if thats the cause
EDIT: @johandre working fine for me http://i.imgur.com/N8Q4ztA.png
i would like to make logs with bans and kicks... is it possible?
ohhh I though autoBanOnXPlayers was all the players together, it is working awesome now though thanks
lol dmck2b is under attack xD
Damn you're amazing, any way I can donate to you? Paypal email?
oh tnks!!! fck amazing!!
If you really want to, [email protected]
can you make it so that it check when someone enter pvp and add a ingame fuction to command so that you can test if there using aura. for example
/ac testinvisble <player> #using invisible bot
/ac testvisible <player> #using visible bot
thats dont works
Vouch: It works!
Literally only made sure it compiles as I'm in a bit of a rush, compile from latest source
EDIT: Seems to have broken several things, I'll try fix asap
EDIT 2: Fixed, binary can be found here https://github.com/Dmck2b/AntiAura/releases/tag/0.24
Can modded clients with kill-aura detect and cancel auto-killing invisible entities?
Some do, but a lot don't.
Awsome fork! Thanks Dmck2b
It's possible to make the Random Tests only tests players who's on PvP mode? Or it would be necessary to hook with alot of plugins for that?
For now I'm using Multiverse (PvP Off worlds), Worldguard and PvPTime, these plugins alters the PvP state on my server!
Ill look into it tomorrow evening if I get the chance.
can you make it so that it check when someone enter pvp i can give you the source code of a similar plugin that use combatlog and protocollib. The reason i dont use that antiaura plugin is because combatlog doesnt work on our server and we use pvpmanager