AntiCheat - Machine Learning

Discussion in 'Spigot Plugin Development' started by VapeUser_, Jun 5, 2017.

  1. Hello, I am currently creating an anticheat with machine learning except that I have a problem with the patterns: I do not know what to take into account (direction? Clicks per seconds? Reach ...) .

    Thank you in advance to all those who will answer my question :)
  2. Mas


    If you can't figure this out then I highly doubt you're going to be able to develop an effective machine learning algorithm or neural network.
    You could take into account click consistency, reach consistency, headsnaps, etc.
  3. OK thank you for your answer
  4. How can you take into account headsnaps? Clients send look packets at the entity, in my machine learning anti-cheat the results I get from flux aim difference are averaged to 0 as look packets, but legit I get average 7