Hey, so recently I've tried adding a Skull, with a player's skin head set to it, then setting an armorstand's helmet with it. So far, it's only done a skeleton skull, and this is on my private server that is in online-mode. I'm running this up against 1.8, here is my code: Code (Text): String nanoName = ChatColor.stripColor(p.getInventory().getItem(slot).getItemMeta().getDisplayName().toLowerCase()); ItemStack nano = new ItemStack(Material.SKULL_ITEM, 1); SkullMeta meta = (SkullMeta) nano.getItemMeta(); meta.setOwner(Main.NC.getNanos().getString("nanos." + nanoName + ".player")); nano.setItemMeta(meta); m.setHelmet(nano); Here's a warning I get in the console when it tries getting the skin: http://pastebin.com/wrsWPGL6 Is there a way to get around this "many requests within a certain amount of time" problem? Thanks in advance.