Hi my armorstand despawn right after spawning and i want it to despawn like 10 secunds after Code (Text): package me.carstercraft.carstercraft.events; import org.bukkit.Material; import org.bukkit.entity.ArmorStand; import org.bukkit.entity.Entity; import org.bukkit.entity.EntityType; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.inventory.ItemStack; import java.io.InterruptedIOException; import java.util.List; public class EntityMoveEvent implements Listener { @EventHandler public void onPlayerMove(PlayerMoveEvent e) throws InterruptedException { Player player = e.getPlayer(); Player p = e.getPlayer(); ArmorStand armorstand = (ArmorStand) player.getWorld().spawnEntity(player.getLocation(), EntityType.ARMOR_STAND); armorstand.setVisible(true); armorstand.setHelmet(new ItemStack(Material.REDSTONE_BLOCK)); armorstand.setGravity(false); List<Entity> nearbyEntities = p.getNearbyEntities(10, 10, 10); for (Entity entity: nearbyEntities) { if (entity.getType() == EntityType.ARMOR_STAND) entity.remove(); } } }
Code (Java): new BukkitRunnable() { @Override public void run() { // your code here } }.runTaskLater(<plugin instance>, 20*10);