Hello, for a while i am trying to learn making mob from armostand with a few attributes. -Health -Stick together more than 1 armorstand - mob following and attacking player I didnt found any information about mobs like that on this forum so i am making this thread pls help ! Here's ss what i want to make : https://imgur.com/a/SLIM8ZS
it's easy, for start have a base non-armor stand mob, such as invisible chicken or anything else you wish, this mob will do the walking, then you just teleport armor stands to right positions around this mob, that's all, armor stands don't really stick together, they are just teleported next to eachother giving illusion of that
But what about hitbox, it will be only the chicken right? For hitbox on all armorstand should i create new events ?
hitbox is definitely much more complicated, you may want to create own hitbox detection instead of entity-based