Spigot Better Sound Events | Assign Sounds To Events! 2.8

Custom Sound Events | Join Sounds | JobsReborn Support | ChatReaction Support

  1. Cobwebster submitted a new resource:

    EventSounds | Random Events with Random Sounds - Custom Sound Events

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  2. Can you add events for:
    InventoryClick (player inventory, chest, enderchest, crafting table, etc)
    Jump
    Flying (using /fly and a sound plays continuously while in the air)
    BlockDestroy
    BlockPlace
    ShieldBlock
    HotbarScroll
    ChatSend
    ChatReceive
    TypedCommandInChat
    ItemEnchant
    ItemRepair
    ItemPickup
    Using a specific command (Ex: typing "/spawn" plays a nether portal sound)

    And possible add delays for the sounds?

    ^-^

    good work so far!
     
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  3. I'll look into this for the new update, I only just saw the message. For some reason I didn't get alerted :)
     
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  4. Btw can you explain how the Word Trigger sounds work? Like I see that you can list them but how do you change the sound for each individual word/cmd?
     
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  5. Currently you can only have one sound effect, i'll be changing that in the next update.
     
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  6. Awesome plugin!

    request event:
    quickslot select Change (1~0 key)
     
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  7. Just a configurable sound for switching between slots on the hotbar?
     
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  8. @Cobwebster Loving it so far, can you add a function to where we can change the sound's pitch per item
     
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  9. Yes :D
     
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  10. Cobwebster updated SoundEvents | Random Events with Random Sounds with a new update entry:

    Potential error fixes + HotBar

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  11. Pushing out a update, any requests before I do?
     
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  12. I want to adjust the volume and pitch at each event!
    Can I add more permissions to listen to the sound?
    In addition, we are prohibiting PvP in Multiverce - Core, but is it possible to send sounds to those who were beaten at the time of swinging to the other party or who struck them?
     
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  13. Cobwebster updated SoundEvents | Random Events with Random Sounds with a new update entry:

    permissions | General Improvements

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