Hey, so im fairly new to the whole WorldGeneration aspect of the SpigotAPI and was wondering how would i go about removeing / replacing one biopme with another. If possible without the use of nms but i can aways create a reflection class if needed. Thanks
Is that all? With other plugins I've looked in they use the block populate event to check the biome and stuff, do I just use that in on enable or?
It is really not this simple at all.. I know this from experience. Trying to substitute like that will do bizarre and horrible things to your biomes. I do have a tutorial on customizing the world that covers how to actually do it without all your seas turning to solid mushrooms.