Spigot BiomeGenerator 3.4.6

Generate natural biomes anywhere..

  1. It is updated, just make you have the latest BiomeGenerator and PlotSquared.

    You're doing nothing wrong, but something that helps is using another world as the base. If you have a vanilla world, set that in the config.yml

    The nether terrain isn't attributed to the biome, but rather the world type (overworld, nether, end). This also applies to sky. And a few other biomes like ice plains don't work for other reasons.
     
    #61 Empire92, Aug 12, 2015
    Last edited: Aug 12, 2015
  2. cowgod

    Supporter

    So in other words, those biomes will never generate as you would expect? If that's the case, can we just not have them as a biome option to generate? Or a config setting to disable those from showing up or something?
     
  3. It should be permission based, so just don't give the permission nodes for those biomes.
     
  4. still the point is .. if creating a nether based biome is utterly impossible because of world type issues.

    then... just remove the /hell or /end biome offers all together. Since it makes no sense to add a biome option
    that can be made anyway.
     
  5. https://gyazo.com/23e70bb3a98e21bb6f6c918cbe45a9c8

    Did doenst look right.
    This a brand new server. Its not open voor public so everything is up to date.

    Maybe you can fix this with a selection tool. Select the place you want the biom in and then use a command.
     
  6. Can you try increasing the populator inset to 15?
     
  7. #67 Duqino, Aug 18, 2015
    Last edited: Aug 18, 2015
  8. Getting spammed with this error: http://pastebin.com/Yi7Xq3yi
    Also, have the same issue as Duqino.
    Using latest of both, PlotSquared and BiomeGenerator.
     
  9. I have got PlotSquared plugin and when I try do to /biomegen jungle 32 or /plot generatebiome jungle it returns an error: http://pastebin.com/k4ujej9C
    PlotSquared : 3.1.4
    BiomeGenerator : 3.0.3
    Spigot : 1.8.8-R0.1-SNAPSHOT
     
    #69 Darkmoustache, Aug 24, 2015
    Last edited: Aug 24, 2015
  10. Hi,

    I'm using this plugin with PlotSquared and no matter what biome I generate its overspilling into other unclaimed plots adjecent to the plot when issuing the /p gb or //biomegen commands

    I've tried this on a normal (default size plot) and mega (merged) plots and this occurs even with the following config.yml

    version: 3.0.3
    populator-inset: 15
    ticks-per-chunk: 1
    base-generation-off-world: ''


    I'm using latest version of PlotSquared and this plugin, and Spigot 1.8.7.

    Do you have any ideas about this ?
     
    #70 Lozz, Aug 29, 2015
    Last edited: Aug 29, 2015
  11. Hiya, its improved now, mostly just ground level overspill on things like water, ice, grass rather than trees, plants etc

    Are you able to improve this further to remove ALL overspill?
     
  12. Can the plot size cause any problems? Plot size is -> size: 201

    Dont know if it looks for a center point.
     
  13. cowgod

    Supporter

    I am posting this if you want to deny permission to generate biomes that don't work. I hope it helps you.

    SWAMPLAND ---- YES
    FOREST ---- YES
    TAIGA ---- YES
    DESERT ---- YES
    PLAINS ---- YES
    HELL ---- YES? looks like desert
    SKY ---- YES? terrain is just dirt
    OCEAN ---- YES
    RIVER ---- YES
    EXTREME_HILLS ---- YES
    FROZEN_OCEAN ---- YES
    FROZEN_RIVER ---- YES
    ICE_PLAINS ---- YES
    ICE_MOUNTAINS ---- YES
    MUSHROOM_ISLAND ---- YES
    MUSHROOM_SHORE ---- YES
    BEACH ---- YES
    DESERT_HILLS ---- YES
    FOREST_HILLS ---- YES
    TAIGA_HILLS ---- YES
    SMALL_MOUNTAINS ---- YES
    JUNGLE ---- YES
    JUNGLE_HILLS ---- YES
    JUNGLE_EDGE ---- YES
    DEEP_OCEAN ---- YES
    STONE_BEACH ---- YES
    COLD_BEACH ---- YES
    BIRCH_FOREST ---- YES
    BIRCH_FOREST_HILLS ---- YES
    ROOFED_FOREST ---- YES
    COLD_TAIGA ---- YES
    COLD_TAIGA_HILLS ---- YES
    MEGA_TAIGA ---- YES
    MEGA_TAIGA_HILLS ---- YES
    EXTREME_HILLS_PLUS ---- YES
    SAVANNA ---- YES
    SAVANNA_PLATEAU ---- YES
    MESA ---- YES
    MESA_PLATEAU_FOREST ---- NO - JUST FOREST
    MESA_PLATEAU ---- YES
    SUNFLOWER_PLAINS ---- NO - JUST FOREST
    DESERT_MOUNTAINS ---- NO - JUST FOREST
    FLOWER_FOREST ---- NO - JUST FOREST
    TAIGA_MOUNTAINS ---- NO - JUST FOREST
    SWAMPLAND_MOUNTAINS ---- NO - JUST FOREST
    ICE_PLAINS_SPIKES ---- NO - JUST FOREST
    JUNGLE_MOUNTAINS ---- NO - JUST FOREST
    JUNGLE_EDGE_MOUNTAINS ---- NO - JUST FOREST
    COLD_TAIGA_MOUNTAINS ---- NO - JUST FOREST
    SAVANNA_MOUNTAINS ---- NO - JUST FOREST
    SAVANNA_PLATEAU_MOUNTAINS ---- NO - JUST FOREST
    MESA_BRYCE ---- NO - JUST FOREST
    MESA_PLATEAU_FOREST_MOUNTAINS ---- NO - JUST FOREST
    MESA_PLATEAU_MOUNTAINS ---- NO - JUST FOREST
    BIRCH_FOREST_MOUNTAINS ---- NO - JUST FOREST
    BIRCH_FOREST_HILLS_MOUNTAINS ---- NO - JUST FOREST
    ROOFED_FOREST_MOUNTAINS ---- NO - JUST FOREST
    MEGA_SPRUCE_TAIGA ---- NO - JUST FOREST
    EXTREME_HILLS_MOUNTAINS ---- NO - JUST FOREST
    EXTREME_HILLS_PLUS_MOUNTAINS ---- NO - JUST FOREST
    MEGA_SPRUCE_TAIGA_HILLS ---- NO - JUST FOREST
     
  14. Can my problem be fixed?

    Or do you have another plugin that can do same things what this one does?
     
  15. I cant restart my server at the moment. Players are using it at the moment.

    Are there some things you need to know? I can check it out later this night.
     
  16. maybe you can do it that the player has to select the area where the plugin can place the biom in.
    Like worldedit you need to select the place what you wanna change.