Spigot BountyHunters Legacy 2.2.6

Kill players, claim bounties!

  1. Oh, sorry, its true, i will test with a iconomy plugin.
     
  2. Now work good the plugin, sorry by your time.
     
  3. I currently have bounties set so when a player is killed, the murderer automatically has a bounty placed on them, is it possible to set it so this doesn't happen in specific regions? For example I have a PvP arena set up.
     
  4. I would like to ask for a plugin support. Factions.
    I have players who kick out their own faction members. kill them. then have them rejoin to get the money.
    If possible. i would like this not to be possible.
    But i don't know how this would work or what the best method would be.
    A fix i might use if it were up to me would be to return the money to the person who placed the bounty if they are removed from their faction.
    what ever you think is best :D
     
  5. What is the permission to buy the tracking compass
     
  6. >.... [03:38:13 ERROR]: null
    org.bukkit.command.CommandException: Unhandled exception executing command 'bountyhunters:hunterleaderboard' in plugin BountyHunters v2.2.6
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:47) ~[patched_1.14.4.jar:git-Paper-223]
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:159) ~[patched_1.14.4.jar:git-Paper-223]
    at org.bukkit.craftbukkit.v1_14_R1.CraftServer.dispatchCommand(CraftServer.java:739) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.PlayerConnection.handleCommand(PlayerConnection.java:1800) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.PlayerConnection.a(PlayerConnection.java:1608) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.PacketPlayInChat.a(PacketPlayInChat.java:47) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.PacketPlayInChat.a(PacketPlayInChat.java:5) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:23) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.TickTask.run(SourceFile:18) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:136) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:109) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.MinecraftServer.aX(MinecraftServer.java:1029) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.MinecraftServer.executeNext(MinecraftServer.java:1022) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:119) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.MinecraftServer.a(MinecraftServer.java:1088) ~[patched_1.14.4.jar:git-Paper-223]
    at net.minecraft.server.v1_14_R1.MinecraftServer.run(MinecraftServer.java:925) ~[patched_1.14.4.jar:git-Paper-223]
    at java.lang.Thread.run(Thread.java:748) [?:1.8.0_212]
    Caused by: java.lang.NullPointerException
    at net.Indyuce.bountyhunters.gui.Leaderboard.getInventory(Leaderboard.java:44) ~[?:?]
    at net.Indyuce.bountyhunters.gui.PluginInventory.open(PluginInventory.java:20) ~[?:?]
    at net.Indyuce.bountyhunters.command.HuntersCommand.onCommand(HuntersCommand.java:25) ~[?:?]
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:45) ~[patched_1.14.4.jar:git-Paper-223]
    ... 17 more

    keeps spamming the console.
     
  7. Does this work on 1.15?
     
  8. Hi, how about adding items as a bounty. My server is based on a emerald economy so this feature would help out very much :alien::alien:
     
  9. Any update to 1.15?
     
  10. Not for me
     
  11. BountyHunters uses Vault so if you can find an extra plugin which makes Vault support physical currency this should work fine.
     
  12. Can't do much on my end to fix this type of abuse. I've implemented bounty logs so admins can track this abuse and punish players. I'll try to implement some sort of cooldown before being able to kill someone who leaves your faction
     
  13. bruuuuuuuuh legit spent 2hours on that lang.yml!!!
     
  14. Hello! Author!

    The skull skin of our plug-in

    Can I change it to asynchronous access network? Or set a switch in the configuration file!

    China's Internet connection is slow

    Peper core server will jump
     
  15. Any Idea when a 1.15 version will come out for this?
     
  16. Read the plugin page again