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Bug Build #729 error

Discussion in 'Bugs & Feature Requests' started by Zilacon, Mar 24, 2013.

  1. Getting this error on Build #729:

    04:19:03 [SEVERE] Chunk (389, 81) stored at (-536, -152) in world 'APOC_1.5.0'
    04:19:03 [SEVERE] net.minecraft.server.v1_5_R2.Chunk
    04:19:03 [SEVERE] java.lang.Throwable
    04:19:03 [SEVERE] at net.minecraft.server.v1_5_R2.ChunkProviderServer.getOrCreateChunk(ChunkProviderServer.java:167)
    04:19:03 [SEVERE] at net.minecraft.server.v1_5_R2.World.getChunkAt(World.java:305)
    04:19:03 [SEVERE] at net.minecraft.server.v1_5_R2.World.getTypeId(World.java:230)
    04:19:03 [SEVERE] at org.spigotmc.OrebfuscatorManager.areAjacentBlocksTransparent(OrebfuscatorManager.java:130)
    04:19:03 [SEVERE] at org.spigotmc.OrebfuscatorManager.areAjacentBlocksTransparent(OrebfuscatorManager.java:130)
    04:19:03 [SEVERE] at org.spigotmc.OrebfuscatorManager.obfuscate(OrebfuscatorManager.java:66)
    04:19:03 [SEVERE] at net.minecraft.server.v1_5_R2.Packet56MapChunkBulk.compress(Packet56MapChunkBulk.java:92)
    04:19:03 [SEVERE] at net.minecraft.server.v1_5_R2.Packet56MapChunkBulk.a(Packet56MapChunkBulk.java:172)
    04:19:03 [SEVERE] at org.spigotmc.netty.PacketEncoder.encode(PacketEncoder.java:29)
    04:19:03 [SEVERE] at org.spigotmc.netty.PacketEncoder.encode(PacketEncoder.java:14)
    04:19:03 [SEVERE] at io.netty.handler.codec.MessageToByteEncoder.flush(MessageToByteEncoder.java:46)
    04:19:03 [SEVERE] at io.netty.channel.ChannelHandlerUtil.handleFlush(ChannelHandlerUtil.java:116)
    04:19:03 [SEVERE] at io.netty.channel.ChannelOutboundMessageHandlerAdapter.flush(ChannelOutboundMessageHandlerAdapter.java:70)
    04:19:03 [SEVERE] at io.netty.channel.DefaultChannelHandlerContext.invokeFlush0(DefaultChannelHandlerContext.java:1270)
    04:19:03 [SEVERE] at io.netty.channel.DefaultChannelHandlerContext.write0(DefaultChannelHandlerContext.java:1407)
    04:19:03 [SEVERE] at io.netty.channel.DefaultChannelHandlerContext.access$3200(DefaultChannelHandlerContext.java:36)
    04:19:03 [SEVERE] at io.netty.channel.DefaultChannelHandlerContext$21.run(DefaultChannelHandlerContext.java:1382)
    04:19:03 [SEVERE] at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:276)
    04:19:03 [SEVERE] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:365)
    04:19:03 [SEVERE] at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:103)
    04:19:03 [SEVERE] at java.lang.Thread.run(Unknown Source)


    Any ideas?
     
  2. Puremin0rez

    Moderator

  3. Puremin0rez

    Moderator

    Read the readme D:

    You'll need python installed
     
  4. In case you need further help, here you go!

    On Debian / Ubuntu:
    Code (Text):
    apt-get install python
    On CentOS:
    Code (Text):
    yum install python (I think, the packages name is python as well)
    Then you just do:
    Code (Text):
    python /path/to/region/fixer/region-fixer.py --dw --dc /path/to/APOC_1.5.0
    That should fix it.

    Additional information: Alternatively, you could use '--rw --rc /path/to/backup/world' instead of '--dw --dc' to copy the still intact chunk files from a backup (in case you got one in handy) rather than just deleting them as I suggested above. You can use '--el=1 --de' to delete all entities (also removes item frames and paintings). Additional flags are '-s' to summarize all information and '-v' to enable verbose output. Don't forget to create a backup before you do anything!
     
  5. Thanks i use CentOS 6.4 but still skeptical about using this, wouldn't mcedit work fixing something like this?
    And my server gets backed up daily by CodeGuard
     
  6. If you don't trust him, 1) Your loss, 2) Just get a back up of your server's most recent non-corrupt map.

    And in order to use McEdit, you would have to download your servers map, then fix it, then reupload it. Essentially taking 2+ Hours, dependent on your internet connection of course.

    Map Corruption is the worst thing evar. :(
     
  7. YoFuzzy3

    Supporter

    Or 2-3 days if your map is 10GB and you have Australian internet. :p
     
    • Like Like x 1
  8. How on earth would that take 2 hours? Downloading a backup of my server would take me MAYBE 5 minutes...

    My server's privately hosted on a dedicated server on my home network.
     
  9. YoFuzzy3

    Supporter

    You mean 2 days? Well I get 60KB/s upload speed at home, so to upload 10GB it would take 2 days straight.

    If only I had my server's internet, 500Mbit/s. :confused:
     
  10. No i mean 2 minutes, i got 50mbps net i know its not the best but it works great for what i need to use it for.
    And damn dude 60kbps? That's dial up speeds... Id punch your ISP if its that bad.
     
  11. YoFuzzy3

    Supporter

    No, you're getting KB/s and kbps mixed up. 1KB = 8kb, ya now. :p

    My internet, and it's still faster than most of Australia:
    [​IMG]
     
  12. md_5

    Administrator Developer

    Stop arguing about internet and just copy it to another directory...
     
  13. Region Fixer is safe. As I said, just make a backup in case.
     
  14. YoFuzzy3

    Supporter

    Haha sorry. :c