BungeeCord How To Redict All Players That Join To MainHub

Discussion in 'BungeeCord Discussion' started by Ron_MineMash, Aug 9, 2013.

  1. Hello Guys After i make my Bungeecord server i make A Server Named Multi PvP, Then i Make The Network And When I Finish When Players Join To My Server Ip [Not The Bungeecord One] I Want Them To Got Redicted To Lobby, I Have Read Too Much About This Problem And I Found Something called Forced Host And Idk What To Put There Plizz I Need Help! My BungeeCord Config I Will Post It Here



    groups:
    HUNGERKILLER29:
    - admin
    disabled_commands:
    - find
    player_limit: -1
    stats: bc283915-93d6-48cd-9d53-be786a97577d
    permissions:
    default:
    - bungeecord.command.server
    - bungeecord.command.list
    admin:
    - bungeecord.command.alert
    - bungeecord.command.end
    - bungeecord.command.ip
    - bungeecord.command.reload
    listeners:
    - fallback_server: lobby
    max_players: 100
    host: 198.50.228.208
    tab_size: 60
    force_default_server: true
    bind_local_address: true
    tab_list: GLOBAL_PING
    motd: '&1Infinity Network'
    default_server: lobby
    forced_hosts:
    McInfinityNetwork.com: lobby
    timeout: 30000
    connection_throttle: 4000
    servers:
    lobby:
    address: 198.27.75.61
    restricted: false
    motd: '&4&kiii&6&lInfinity Network&4&l&kiii'
    KitPvP:
    address: 198.20.172.217
    restricted: false
    motd: '&1Infinity Network'
    OpFaction:
    address: 76.72.175.61:25584
    restricted: false
    motd: '&1Infinity Network'
    McOpKits:
    address: 198.27.75.61:25570
    restricted: false
    motd: '&1Infinity Network'
    BioHazard:
    address: localhost:25565
    restricted: false
    motd: '&1Infinity Network'
    online_mode: true
     
  2. jeff142

    Benefactor

    Every player 100% must join the bungee IP NOT the server ip's