Spigot Call of Minecraft: Zombies 2.3.127

Recreates the popular Call of Duty: Zombies gamemode in Minecraft!

  1. Turkey2349 submitted a new resource:

    Call of Minecraft: Zombies - Recreates the popular Call of Duty: Zombies gamemode in Minecraft!

    Read more about this resource...
     
    • Agree Agree x 1
  2. Turkey2349 updated Call of Minecraft: Zombies with a new update entry:

    Feature Updates & Bug Fixes

    Read the rest of this update entry...
     
  3. Turkey2349 updated Call of Minecraft: Zombies with a new update entry:

    Bug Fixes and Improvements

    Read the rest of this update entry...
     
  4. @Turkey2349 can you share your maps and config setup?
     
  5. I don't have any real maps personally. Don't think my files will do you any good
     
  6. Just the world and the config for your plugin
     
  7. Again, I don't have a real world. The one I use to test on is 1 arena that's like 30x30 in size. It's only meant to help me test stuff, not to be actually playable.
     
  8. hello someone could explain to me how to install the barriers because I don't understand
     
  9. `/z addbarrier` should tell you all you need
     
  10. in fact when I am at the last step, the step of saying how much money is given to a player,
    and when I mark the price nothing more happens


    by the way if you could tell me how do we give the perks to the players
     
    #11 Baudimont, Nov 2, 2020
    Last edited: Nov 2, 2020
  11. Feel free to join my Discord and I can better help you there
     
  12. Ohhhhh, we are a server from China. I am very happy to see that there is such a tower defense mode, which is really great. I hope it can support 1.12.2. There are also some small interaction issues, such as Special effects and sound effects when killing zombies. For example, when the zombie respawns, you can add a durable door outside, and there is no sound effect for the title prompt to switch to the next level. Improving these will be more immersive. I like this Plugin!
     
  13. Currently 1.14 is the furthest back I can support. Beyond that I get into Block compatibility issues, which would have to be solved to support those versions
     
    • Like Like x 1
  14. [09:44:44] [Server thread/ERROR]: Could not pass event PlayerInteractEvent to COM_Zombies v1.16.2-2.1.54
    java.lang.NullPointerException: null
    at com.theprogrammingturkey.comz.game.actions.BarrierSetupAction.onPlayerInteractEvent(BarrierSetupAction.java:91) ~[?:?]
    at com.theprogrammingturkey.comz.listeners.OnBlockInteractEvent.hitEvent(OnBlockInteractEvent.java:21) ~[?:?]
    at com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor311.execute(Unknown Source) ~[?:?]
    at org.bukkit.plugin.EventExecutor.lambda$create$1(EventExecutor.java:69) ~[patched_1.16.4.jar:git-Paper-312]
    at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:80) ~[patched_1.16.4.jar:git-Paper-312]
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) ~[patched_1.16.4.jar:git-Paper-312]
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:607) ~[patched_1.16.4.jar:git-Paper-312]
    at org.bukkit.craftbukkit.v1_16_R3.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:503) ~[patched_1.16.4.jar:git-Paper-312]
    at org.bukkit.craftbukkit.v1_16_R3.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:470) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.PlayerInteractManager.a(PlayerInteractManager.java:154) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.PlayerConnection.a(PlayerConnection.java:1472) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.PacketPlayInBlockDig.a(SourceFile:40) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.PacketPlayInBlockDig.a(SourceFile:10) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.PlayerConnectionUtils.lambda$ensureMainThread$1(PlayerConnectionUtils.java:23) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.TickTask.run(SourceFile:18) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:136) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:109) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.MinecraftServer.bb(MinecraftServer.java:1133) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.MinecraftServer.executeNext(MinecraftServer.java:1126) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:119) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.MinecraftServer.sleepForTick(MinecraftServer.java:1087) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1001) ~[patched_1.16.4.jar:git-Paper-312]
    at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:177) ~[patched_1.16.4.jar:git-Paper-312]
    at java.lang.Thread.run(Thread.java:834) [?:?]
     
  15. This happen when i want add to barrier zombies spawn points.
     
  16. Download the latest version of the mod. You have to go to the Curseforge page directly though. The link to download the plugin through spigot is broken and currently links to the wrong version
     
  17. Turkey2349 updated Call of Minecraft: Zombies with a new update entry:

    Bug Fixes and Improvements

    Read the rest of this update entry...