The game that was released in 2011 has been unable to create multithreading for the server side of the game for 9 years, although it is present in a single-player game, as for me it's a shame! Let's vote on an important change and save our servers from terrible performance drops! Let Microsoft finally take this into account, and then we can run our servers on powerful hardware, and then we can accommodate 100-200 players on 1.17+ versions! https://feedback.minecraft.net/hc/e...cements-For-Minecraft-Servers-Multithreading- 17.09.2020 Update Mojang Studios is integrating a new library into Minecraft to improve server performance. Yesterday, Mojang Studios partnered with startup Hadean to integrate a library called "Aether" into Minecraft. This innovation will increase the capacity of players on servers, provide new gameplay opportunities and game modes. For example, in Early Access, one of the game's developers used this library in order to increase the limit of players in the lobby from the standard 99 to over 1000. The integration of "Aether" will begin this month.