Hey, how can I check if an arena (only x & z) contains a player? My current class: Code (Text): public class Area { private int x1; private int x2; private int z1;w private int z2; public Area(int x1, int x2, int z1, int z2) { this.x1=Math.min(x1,x2); this.x2=Math.max(x1,x2); this.z1=Math.min(z1,z2); this.z2=Math.max(z1,z2); } public boolean isInArea(int x, int z) { } }
In a PlayerMoveEvent can put this if using a cuboid or something similar if (!arena.arenacuboid.contains(player.getLocation())) { player.teleport(arena.getSpawn()); }
You can use the 'Rectangle' class. Code (Java): Rectangle area = new Rectangle(x1, y1, x2 - x1, y2 - y1); // Create a rectangle at the area's base location, and with the right widt hand height. // I recommend making this a field so you can re-use this. if (area.contains(player.getLocation().getX(), player.getLocation().getZ())) { // check if the player is in the rectangle. // player is in the rectangle. } else { // player isn't in the rectangle. }