Whats the best way to optimize configs for large scale servers? for example - given that I have to save few integers per player, money, two to four floats/doubles, past names, and strings. what would be the best approach (again - for a large server with many players) to store and load the data? for storing: 1. create a config per player with all of the things inside it (seems messy to have thausands of configs) 2. create a config for each saved value, ie 4 configs for 4 different integers and store each player data inside it, for loading: 1. loading the whole config on server startup, 2. load each individual player data when they join in (seems to be the way to go, but want to make sure.) should I be dumping the config once the player leave?