Without enough information such as code, config, stacktrace etc we can't help. Edit: Freaking ninja'd by @mastercake10 ;-;
My config looks like this: Code (Text): prefix: '&2&lMLG&b&lRush &8> &7' # redformat: '&c{playername}&8: &7{message}' # blueformat: '&9BLÅ&8:&7{playername}&7: &r{message}' # lobbyformat: '&3{playername}&8>&7{message}' # compassnavn: '&7Velg lag' # leavenavn: '&cForlat spillet' # diamantperm: 'mlgrush.diamond' # diamantnavn: '&9Start spillet' # compassplass: 4 # leaveplass: 8 # diamantplass: 0 # joinmessage: '&7Spilleren &b{playername} &7ble med i spillet' # joinedblue: '&7Du ble med på lag &9&lBLÅ' # maxplayers: '&c&oDette laget er fult!' # joinedred: '&7Du ble med på lag &c&lRØD' # pinnenavn: '&5Pinne' # noperm: '&c&oDette har du ikke tilgang til' And in the server it's blank. Code for saving config: Code (Text): saveConfig(); saveDefaultConfig();
Yea, but the config is empty. But the config returns messages in the game. And i don't know what the **** is going on.
Wait: Did you created a config.yml in your src folder? The .saveDefaultConfig() command overrides your config.yml in the plugin's folder.