It doesn't log AsyncWorldEdit (https://www.spigotmc.org/resources/asyncworldedit.327/) operations. Please fix.
@Intelli, just discovered that this wasn't open source a few days ago. Would you mind going open source...?
Hi, I'm having a slight issue regarding worldedit. I select an area in worldedit enter: "/co rollback t:20m u:<username> r:#worldedit" and it returns: "An internal error occurred while attempting to perform this command". The console returns the following: http://pastebin.com/6cbHgix3
does anyone noticed that rolling back destroyed chests (i.e. destroyed by a creeper) duplicates items inside them?
I'm using last version 2.12 and spigot git-Spigot-0359393-9a17f01 (MC: 1.8.8) and actually it does duplicate items when rolling back a destroyed chest. I suppose it does with every container. What version are you using?
I have a slight issue, Went to make a backup of my database file and it appears have, well... gone missing. As in, the plugin is working just fine in logging, rolling back, etc, there is just no longer a db file anywhere.
Seems to be working mostly fine with 1.9. However, if you do find any issues with CoreProtect v2.12.0 using the latest Spigot 1.9 build, please report them here: http://dev.bukkit.org/bukkit-plugins/coreprotect/tickets/ I'll be pushing an official 1.9 update later this week (if necessary).
CoreProtect is at this link saying there are some bugs with 1.9. Please fix them and keep up the good work!
The only bug that has been reported is inspector shows it twice. *Unless you do it with a bow in your hand* it restores griefs fine even one I did, 4485 hours old on server which was about 187 days ago. I still want it fixed but no rush if he has other plugins that are more broken. Just found another issue, any 1.9 block do not re-spawn correct, for example, the dragon head on the end ship comes back as a skeleton head.
Before I submit a ticket on this, I've noticed something odd on shutdown. Coreprotect takes a very long time to finish submitting information before the server can actually shut down. Only one player on the server since it started about 30 minutes ago.