Spigot Death Commands 2.1.2

Allows Commands or Broadcast to be Run on Player Death and Respawn

  1. Zacharu submitted a new resource:

    Death Commands - Runs Commands when Player Dies or is Killed by Another Player

    Read more about this resource...
     
  2. Zacharu updated Death Commands with a new update entry:

    Death Commands 2.0 Release

    Read the rest of this update entry...
     
  3. Zacharu updated Death Commands with a new update entry:

    2.1 Update Fix

    Read the rest of this update entry...
     
  4. SlimeDog

    Moderator Patron

    Nice. Feature requests:
    • Per world configuration, so different worlds can have different actions.
    • reload command, to make configuration testing easier.
     
    #4 SlimeDog, Feb 8, 2021
    Last edited: Feb 8, 2021
  5. SlimeDog

    Moderator Patron

    Spigot 1.16.5
    DeathCommands 2.1

    On server start:
    Code (Text):
    [09:51:12] [Server thread/INFO]: [DeathCommands] Enabling DeathCommands v2.1*
    [09:51:12] [Server thread/INFO]: #########################
    [09:51:12] [Server thread/INFO]: #    Death Commands 2.0 #
    [09:51:12] [Server thread/INFO]: #########################
    [09:51:12] [Server thread/INFO]: [Death Commands] Enabling
    [09:51:12] [Server thread/INFO]: [Death Commands] Made by Aikidored
    [09:51:12] [Server thread/INFO]: [Death Commands] Config has been Loaded
    [09:51:12] [Server thread/INFO]: [Death Commands] DeathActions.yml is Outdated. Update for added features.
    [09:51:12] [Server thread/INFO]: [Death Commands] DeathActions has been Loaded
    [09:51:12] [Server thread/WARN]: java.io.FileNotFoundException: plugins/DeathCommands/playerData.yml (No such file or directory)
    [09:51:12] [Server thread/WARN]:        at java.base/java.io.FileInputStream.open0(Native Method)
    [09:51:12] [Server thread/WARN]:        at java.base/java.io.FileInputStream.open(FileInputStream.java:219)
    [09:51:12] [Server thread/WARN]:        at java.base/java.io.FileInputStream.<init>(FileInputStream.java:157)
    [09:51:12] [Server thread/WARN]:        at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:126)
    [09:51:12] [Server thread/WARN]:        at net.elitegame.aiki.DC.main.loadPlayerDataFile(main.java:1188)
    [09:51:12] [Server thread/WARN]:        at net.elitegame.aiki.DC.main.loadPlugin(main.java:1122)
    [09:51:12] [Server thread/WARN]:        at net.elitegame.aiki.DC.main.onEnable(main.java:181)
    [09:51:12] [Server thread/WARN]:        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:263)
    [09:51:12] [Server thread/WARN]:        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:380)
    [09:51:12] [Server thread/WARN]:        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:483)
    [09:51:12] [Server thread/WARN]:        at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugin(CraftServer.java:500)
    [09:51:12] [Server thread/WARN]:        at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugins(CraftServer.java:414)
    [09:51:12] [Server thread/WARN]:        at net.minecraft.server.v1_16_R3.MinecraftServer.loadWorld(MinecraftServer.java:465)
    [09:51:12] [Server thread/WARN]:        at net.minecraft.server.v1_16_R3.DedicatedServer.init(DedicatedServer.java:239)
    [09:51:12] [Server thread/WARN]:        at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:936)
    [09:51:12] [Server thread/WARN]:        at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:174)
    [09:51:12] [Server thread/WARN]:        at java.base/java.lang.Thread.run(Thread.java:834)
    [09:51:12] [Server thread/INFO]: [Death Commands] PlayerData has been Loaded
     
    Several issues:
    • DeathActions.yml was produced by the plugin, so cannot be outdated.
    • The player data file is PlayerData.yml, not playerData.yml.
     
  6. Zacharu updated Death Commands with a new update entry:

    Minor Update v2.1.2

    Read the rest of this update entry...
     
  7. I'm a novice. I want to know how to set it. Players will deduct money after death and rebirth,
    I use ess plug-in. My idea is that after the player is reborn, I will execute / eco take < player > 100 $
    But without the tutorial, I don't know where to set it, and I don't know if it's right.