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Discussion in 'Spigot Plugin Development' started by TheBlackTeddy, May 13, 2016.
idk what you are doing with the armorstands.
Using a map seems right to me.
To solve your problem you can either despawn the armorstands onDisable and spawn new ones onEnable
or save the map to the config
idk what you want to edit but thats kinda possible. You can catch packets the server sends to the client and change stuff in them.
Use protocollib to do that. Use wiki.vg to search for the right packet and the right parameters for that packet.
its 'dankeschön' in german if you tried that ^^
(but simply 'danke' works too, its like 'thanks')
what id do you need? every nms entity has getId for the entity ide and getUniqueID for the UUID
You don't really need an actual armorstand. Just send them a clientside armorstand.
thats redundant, stand.asBukkitEntity().getEntityID() calls stand.getId() internaly
I dont use nms entities so I didnt know that.
most CraftBukkit methods just call some nms methods internaly.