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Discussion in 'BungeeCord Plugin Development' started by TheBlackTeddy, Apr 25, 2017.
As far as I know no, I suggest you use Sockets because those don't require someone to be online.
Here ya go
Look into Redis Pub/Sub. Essentially the same idea as the PluginMessageChannel but it's extremely fast, doesn't require players to be online, and you don't have to mess with sockets or anything of that nature